@ -451,6 +451,7 @@ function broadcastGameState(room) {
yourDeckCount:p.deck.length,
yourManualDrawUsed:!!p.manualDrawUsed,
yourHeroAbilityUsed:!!p.heroAbilityUsed,
yourArmor:p.armor||0,
cardDb:cardDb,
};
socket.emit('gameState',yourView);
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