minecraft server init
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312
config/NetherEx/nex.cfg
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312
config/NetherEx/nex.cfg
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# Configuration file
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nex {
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client {
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visual {
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B:disableNetherFog=true
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}
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}
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compatibility {
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biomesoplenty {
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B:enableCompat=true
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}
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}
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dimension {
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nether {
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B:generateGravel=false
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B:generateSoulSand=false
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B:isLavaInfinite=false
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B:overrideNether=true
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}
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}
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block {
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nether_portal {
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# The higher the number, the rarer it is for Pigman to spawn
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# The lower the number, the more common it is for Pigman to spawn
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# If set to 0, Pigman won't spawn
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# Min: 0
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# Max: 2147483647
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I:pigmanSpawnRarity=2000
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}
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netherrack {
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B:allowAllShovelsToFlatten=false
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}
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soul_sand {
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B:allowAllHoesToTill=false
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B:useLavaInsteadOfIchorToMoisten=false
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}
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magma {
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B:turnIntoLava=false
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B:turnIntoLavaWhenBroken=false
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}
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rime {
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B:canFreezeLava=true
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B:canFreezeMobs=true
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B:canFreezeWater=true
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}
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thornstalk {
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B:canDestroyItems=false
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# Mobs Thornstalk won't hurt
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S:mobBlacklist <
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minecraft:wither_skeleton
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minecraft:zombie_pigman
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nex:spinout
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>
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}
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hyphae {
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B:shouldSpread=false
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}
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nether_wart {
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B:growLikeCrops=true
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# The higher the number, the slower Nether Wart grows
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# The lower the number, the faster Nether Wart grows
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# If set to 0, Nether Wart growth will default to Vanilla speed
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# Min: 0
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# Max: 2147483647
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I:growthTickSpeed=0
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}
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}
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potion_effect {
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freeze {
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# Mobs that won't freeze
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S:mobBlacklist <
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minecraft:blaze
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minecraft:ghast
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minecraft:wither_skeleton
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minecraft:polar_bear
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nex:wight
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nex:ember
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nex:spinout
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nex:bone_spider
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nex:brute
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>
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# The higher the number, the rarer it is to thaw
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# The lower the number, the more common it is to thaw
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# Min: 1
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# Max: 2147483647
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I:thawRarity=1024
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}
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spore {
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# Mobs that shouldn't spawn Spores
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S:mobBlacklist <
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nex:spore_creeper
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nex:spore
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nex:mogus
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>
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# The higher the number, the rarer it is to spawn a Spore
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# The lower the number, the more common it is to spawn a Spore
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# Min: 1
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# Max: 2147483647
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I:sporeSpawnRarity=128
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}
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lost {
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# The higher the number, the rarer it is to spawn a Ghastling
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# The lower the number, the more common it is to spawn a Ghastling
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# Min: 1
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# Max: 2147483647
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I:ghastlingSpawnRarity=256
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}
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}
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entity {
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ember {
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# The higher the number, the rarer it is to set a player on fire
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# The lower the number, the more common it is to set a player on fire
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# If set to 0, Embers won't set Players on fire
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# Min: 0
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# Max: 2147483647
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I:setPlayerOnFireRarity=1
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}
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nethermite {
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# Blocks the Nethermite will spawn from
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S:blockWhitelist <
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minecraft:quartz_ore
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nex:ore_quartz
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nex:ore_amethyst
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nex:ore_rime
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tconstruct:ore
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nethermetals:nether_coal_ore
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nethermetals:nether_redstone_ore
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nethermetals:nether_diamond_ore
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nethermetals:nether_emerald_ore
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nethermetals:nether_gold_ore
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nethermetals:nether_iron_ore
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nethermetals:nether_lapis_ore
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nethermetals:nether_antimony_ore
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nethermetals:nether_bismuth_ore
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nethermetals:nether_copper_ore
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nethermetals:nether_lead_ore
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nethermetals:nether_mercury_ore
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nethermetals:nether_nickel_ore
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nethermetals:nether_platnium_ore
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nethermetals:nether_silver_ore
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nethermetals:nether_tin_ore
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nethermetals:nether_zinc_ore
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nethermetals:nether_aluminum_ore
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nethermetals:nether_cadmium_ore
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nethermetals:nether_chromium_ore
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nethermetals:nether_iridium_ore
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nethermetals:nether_magnesium_ore
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nethermetals:nether_magnanese_ore
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nethermetals:nether_osmium_ore
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nethermetals:nether_plutonium_ore
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nethermetals:nether_rutile_ore
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nethermetals:nether_tantalum_ore
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nethermetals:nether_titanium_ore
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nethermetals:nether_tungsten_ore
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nethermetals:nether_uramium_ore
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nethermetals:nether_zirconium_ore
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>
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# The higher the number, the rarer it is for a Nethermite to spawn
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# The lower the number, the more common it is for a Nethermite to spawn
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# If set to 0, Nethermites won't spawn
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# Min: 0
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# Max: 2147483647
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I:spawnRarity=64
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}
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spinout {
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# The lower the number, the less time a Spinout goes without spinning
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# The higher the number, the more time a Spinout goes without spinning
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# Min: 1
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# Max: 2147483647
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I:spinCooldown=2
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# The lower the number, the less time a Spinout spins
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# The higher the number, the more time a Spinout spins
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# Min: 1
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# Max: 2147483647
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I:spinTime=6
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}
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spore_creeper {
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# The higher the number, the rarer it is for a Spore Creeper to spawn a Spore on death
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# The lower the number, the more common it is for a Spore Creeper to spawn a Spore on death
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# Min: 1
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# Max: 2147483647
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I:sporeSpawnRarity=12
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}
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spore {
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# The lower the number, the less Spore Creepers spawn from a Spore
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# The higher the number, the more Spore Creepers spawn from a Spore
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# Min: 1
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# Max: 2147483647
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I:creeperSpawnAmount=3
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# The lower the number, the less it takes a Spore to grow
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# The higher the number, the more time it takes for a Spore to grow
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# Min: 1
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# Max: 2147483647
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I:growthTime=60
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}
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brute {
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# The lower the number, the less cooldown the Brute has after charging
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# The higher the number, the more cooldown the Brute has after charging
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# Min: 1
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# Max: 2147483647
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I:chargeCooldown=2
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}
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ghast_queen {
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# The lower the number, the less Ghastling spawn
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# The higher the number, the more Ghastling spawn
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# Min: 1
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# Max: 2147483647
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I:ghastlingSpawnAmount=4
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# The lower the number, the less cooldown the Ghast Queen has after spawning Ghastlings
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# The higher the number, the more cooldown the Ghast Queen has after spawning Ghastlings
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# Min: 1
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# Max: 2147483647
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I:ghastlingSpawnCooldown=10
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}
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ghast {
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# The lower the number, the more common it is for Ghast Meat to drop
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# The higher the number, the rarer it is for Ghast Meat to drop
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# If set to 0, Ghast Meat does not drop
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# Min: 0
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# Max: 2147483647
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I:meatDropRarity=1
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}
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wither_skeleton {
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# The lower the number, the more common it is for a Bone to drop
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# The higher the number, the rarer it is for a Bone drop
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# If set to 0, Bones do not drop
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# Min: 0
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# Max: 2147483647
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I:boneDropRarity=4
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}
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}
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biome {
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hell {
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}
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ruthless_sands {
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B:generateThornstalk=true
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I:thornstalkRarity=10
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}
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fungi_forest {
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I:elderMushroomRarity=32
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I:enokiMushroomRarity=4
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B:generateElderMushrooms=true
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B:generateEnokiMushrooms=true
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}
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torrid_wasteland {
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}
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arctic_abyss {
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# Whether or not players can freeze in the Arctic Abyss
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B:canPlayersFreeze=false
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# The higher the number, the rarer it is for mobs to freeze in the Arctic Abyss biome
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# The lower the number, the more common it is for mobs to freeze in the Arctic Abyss biome
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# Min: 1
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# Max: 2147483647
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I:mobFreezeRarity=512
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}
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}
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}
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