minecraft server init
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43
config/compactmachines3/recipes/machineframe.json
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43
config/compactmachines3/recipes/machineframe.json
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{
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"name": "compactmachines3:machineframe",
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"target-item": "teslacorelib:machine_case",
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"target-meta": 0,
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"target-count": 1,
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"duration": 200,
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"catalyst": "galacticraftcore:basic_item",
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"catalyst-meta": 14,
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"input-types": {
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"f" : { "id": "extendedcrafting:frame"},
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"p" : {
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"id": "mekanism:plasticblock",
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"meta": 7
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},
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"q" : { "id": "appliedenergistics2:quartz_glass"},
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"r" : {
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"id": "immersiveengineering:metal_decoration0",
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"meta": 3
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}
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},
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"symmetrical": true,
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"shape": [
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[
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["p","p","p"],
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["p","r","p"],
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["p","p","p"]
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],
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[
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["p","q","p"],
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["q","f","q"],
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["p","q","p"]
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],
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[
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["p","p","p"],
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["p","p","p"],
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["p","p","p"]
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]
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]
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}
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26
config/compactmachines3/recipes/wallbreakable.json
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26
config/compactmachines3/recipes/wallbreakable.json
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{
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"name": "compactmachines3:wallbreakable",
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"target-block": "compactmachines3:wallbreakable",
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"target-count": 16,
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"input-types": {
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"bi": {
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"id": "extendedcrafting:storage"
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},
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"r": {
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"id": "minecraft:redstone_wire"
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}
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},
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"symmetrical": true,
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"shape": [
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[
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[
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"r"
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]
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],
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[
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[
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"bi"
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]
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]
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]
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}
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59
config/compactmachines3/settings.cfg
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59
config/compactmachines3/settings.cfg
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# Configuration file
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compatibility {
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# Forces water to vaporize inside Compact Machines. Used for Forever Stranded: Lost Souls. [default: false]
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B:doesWaterVaporize=false
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}
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internal {
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# Dimension used for machines. Do not change this unless it is somehow conflicting! [range: -2147483648 ~ 2147483647, default: 144]
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I:dimensionId=144
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# Dimension type used for machines. Do not change this unless it is somehow conflicting! [range: -2147483648 ~ 2147483647, default: 144]
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I:dimensionTypeId=144
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# Whether the interior of all Compact Machines should be chunk loaded always. Otherwise they will only chunkload when the CM itself is chunkloaded. [default: false]
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B:forceLoadChunks=false
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}
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machines {
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# Allow players to enter machines with other means than the PSD [default: true]
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B:allowEnteringWithoutPSD=true
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# Allow hostile creatures to spawn inside of machines [default: true]
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B:allowHostileSpawns=true
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# Allow peaceful creatures to spawn inside of machines [default: true]
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B:allowPeacefulSpawns=true
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# Whether players can respawn inside of Compact Machines, i.e. place beds and sleep there [default: true]
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B:allowRespawning=true
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# Update the machine view GUI every n ticks. Set to 0 to disable. Lower values decrease performance significantly! [range: 0 ~ 2147483647, default: 20]
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I:autoUpdateRate=20
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# Block players from leaving the Compact Machine they should currently be in [default: true]
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B:keepPlayersInside=true
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# Client-side option, might give a performance boost when opening a Machine GUI [default: true]
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B:renderLivingEntitiesInGUI=true
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# Client-side option, might give a performance boost when opening a Machine GUI [default: true]
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B:renderTileEntitiesInGUI=true
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# How often to try spawning entities inside of machines in ticks [range: 1 ~ 2147483647, default: 1200]
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I:spawnRate=1200
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}
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miniaturization {
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# Maximum size the field projectors can cover [range: 5 ~ 20, default: 15]
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I:maximumCraftingAreaSize=15
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# Maximum age in ticks in which an item is valid for acting as a catalyst [range: 20 ~ 2147483647, default: 60]
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I:maximumCraftingCatalystAge=60
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}
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