minecraft server init

This commit is contained in:
2025-07-23 08:37:00 +03:00
commit ccf1f5f4d0
2460 changed files with 291551 additions and 0 deletions

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{
"name": "compactmachines3:machineframe",
"target-item": "teslacorelib:machine_case",
"target-meta": 0,
"target-count": 1,
"duration": 200,
"catalyst": "galacticraftcore:basic_item",
"catalyst-meta": 14,
"input-types": {
"f" : { "id": "extendedcrafting:frame"},
"p" : {
"id": "mekanism:plasticblock",
"meta": 7
},
"q" : { "id": "appliedenergistics2:quartz_glass"},
"r" : {
"id": "immersiveengineering:metal_decoration0",
"meta": 3
}
},
"symmetrical": true,
"shape": [
[
["p","p","p"],
["p","r","p"],
["p","p","p"]
],
[
["p","q","p"],
["q","f","q"],
["p","q","p"]
],
[
["p","p","p"],
["p","p","p"],
["p","p","p"]
]
]
}

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{
"name": "compactmachines3:wallbreakable",
"target-block": "compactmachines3:wallbreakable",
"target-count": 16,
"input-types": {
"bi": {
"id": "extendedcrafting:storage"
},
"r": {
"id": "minecraft:redstone_wire"
}
},
"symmetrical": true,
"shape": [
[
[
"r"
]
],
[
[
"bi"
]
]
]
}

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# Configuration file
compatibility {
# Forces water to vaporize inside Compact Machines. Used for Forever Stranded: Lost Souls. [default: false]
B:doesWaterVaporize=false
}
internal {
# Dimension used for machines. Do not change this unless it is somehow conflicting! [range: -2147483648 ~ 2147483647, default: 144]
I:dimensionId=144
# Dimension type used for machines. Do not change this unless it is somehow conflicting! [range: -2147483648 ~ 2147483647, default: 144]
I:dimensionTypeId=144
# Whether the interior of all Compact Machines should be chunk loaded always. Otherwise they will only chunkload when the CM itself is chunkloaded. [default: false]
B:forceLoadChunks=false
}
machines {
# Allow players to enter machines with other means than the PSD [default: true]
B:allowEnteringWithoutPSD=true
# Allow hostile creatures to spawn inside of machines [default: true]
B:allowHostileSpawns=true
# Allow peaceful creatures to spawn inside of machines [default: true]
B:allowPeacefulSpawns=true
# Whether players can respawn inside of Compact Machines, i.e. place beds and sleep there [default: true]
B:allowRespawning=true
# Update the machine view GUI every n ticks. Set to 0 to disable. Lower values decrease performance significantly! [range: 0 ~ 2147483647, default: 20]
I:autoUpdateRate=20
# Block players from leaving the Compact Machine they should currently be in [default: true]
B:keepPlayersInside=true
# Client-side option, might give a performance boost when opening a Machine GUI [default: true]
B:renderLivingEntitiesInGUI=true
# Client-side option, might give a performance boost when opening a Machine GUI [default: true]
B:renderTileEntitiesInGUI=true
# How often to try spawning entities inside of machines in ticks [range: 1 ~ 2147483647, default: 1200]
I:spawnRate=1200
}
miniaturization {
# Maximum size the field projectors can cover [range: 5 ~ 20, default: 15]
I:maximumCraftingAreaSize=15
# Maximum age in ticks in which an item is valid for acting as a catalyst [range: 20 ~ 2147483647, default: 60]
I:maximumCraftingCatalystAge=60
}