minecraft server init
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The role of a BiomeProvider is to handle the generation of the dimensions biome map.
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This particular type uses a layer based system to generate a complex biome map in
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the same way as the vanilla Overworld.
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addBiome:
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Arguments:
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String, Non_Null_Biome_ID, int
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Usage:
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biome type, biome id, weight
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Notes:
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Adds the provided biome id to the provided type with the provided weight. Type options are "Ocean", "Desert", "Warm", "Cool", "Icy".
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addBiome:
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Arguments:
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String, Non_Null_Biome_ID
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Usage:
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biome type, biome id
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Notes:
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Adds the provided biome id to the provided type with a weight of 1. Type options are "Ocean", "Desert", "Warm", "Cool", "Icy".
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addBiomeEdge:
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Arguments:
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Non_Null_Biome_ID_Array, Non_Null_Biome_ID
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Usage:
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target biome IDs, edge biome ID
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Notes:
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Adds a biome edge for the provided biomes with no whitelist or blacklist.
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addBiomeEdge:
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Arguments:
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Non_Null_Biome_ID_Array, Biome_ID_Array, Biome_ID_Array, Non_Null_Biome_ID
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Usage:
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target biome IDs, whitelist, blacklist, edge biome ID
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Notes:
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Adds a biome edge for the provided biomes with a whitelist and blacklist.
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setBiomeSize:
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Arguments:
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int
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Usage:
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biome size
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Notes:
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Sets the biome size.
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setOceanSize:
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Arguments:
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String
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Usage:
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ocean size ID
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Default Values:
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Default
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Notes:
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Sets the ocean size for the dimension. Options are "Small", "Default", "Large".
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setMutation:
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Arguments:
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Non_Null_Biome_ID, Non_Null_Biome_ID
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Usage:
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base biome ID, mutation biome ID
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Notes:
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Sets the mutation biome for the provided biomeID.
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setSpecialBiome:
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Arguments:
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String, Non_Null_Biome_ID
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Usage:
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biome type, special biome ID
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Notes:
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Sets the special biome for the provided type. Type options are "Ocean", "Desert", "Warm", "Cool", "Icy".
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setHill:
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Arguments:
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Non_Null_Biome_ID, Non_Null_Biome_ID_Array
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Usage:
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base biome ID, hill biome IDs
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Notes:
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Sets the hill biomes for the provided biomeID.
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setRiverBiome:
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Arguments:
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Non_Null_Biome_ID, Non_Null_Biome_ID
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Usage:
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base biome ID, river biome ID
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Notes:
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Sets the river biome for the provided biomeID.
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addBiomeShore:
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Arguments:
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Non_Null_Biome_ID_Array, Biome_ID_Array, Biome_ID_Array, Non_Null_Biome_ID
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Usage:
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target biome IDs, whitelist, blacklist, shore biome ID
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Notes:
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Adds a biome shore for the provided biomes with a whitelist and blacklist.
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addBiomeShore:
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Arguments:
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Non_Null_Biome_ID_Array, Non_Null_Biome_ID
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Usage:
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target biome IDs, shore biome ID
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Notes:
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Adds a biome shore for the provided biomes with no whitelist or blacklist.
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disableDeepOceanLayer:
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Arguments:
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None
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Notes:
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Disables the deep ocean layer.
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setSpecialVariantChance:
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Arguments:
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int
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Usage:
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chance
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Notes:
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Sets the global chance for the special variant biome to be used. The chance is 1 in the provided number.
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setSpecialVariantChance:
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Arguments:
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String, int
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Usage:
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biome type, chance
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Notes:
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Sets the chance for the special variant biome to be used for the provided type. The chance is 1 in the provided number. Type options are "Ocean", "Desert", "Warm", "Cool", "Icy".
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setSpecialVariantBiome:
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Arguments:
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String, Non_Null_Biome_ID
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Usage:
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biome type, special variant biome ID
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Notes:
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Sets the special variant biome for the provided type. Type options are "Ocean", "Desert", "Warm", "Cool", "Icy".
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disableMushroomIslandLayer:
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Arguments:
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None
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Notes:
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Disables the mushroom island layer.
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