minecraft server init
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A configurable version of the vanilla GenLayerHills. Pseudo-randomly adds hill and
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mutated biomes to existing biomes.
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Constructor:
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Arguments:
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long, GenLayer, GenLayer
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Argument Usage:
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layer base seed, first parent, second parent
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Notes:
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Constructs the layer with its seed and parent layers. The first layer is the normal biome map, and the second is the hill/river initialization layer.
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setMutation:
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Arguments:
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Non_Null_Biome_ID, Non_Null_Biome_ID
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Usage:
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biome ID, mutation biome ID
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Notes:
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Sets the mutation biome for the provided biomeID.
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setHill:
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Arguments:
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Non_Null_Biome_ID, Non_Null_Biome_ID_Array
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Usage:
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Sets the hill biomes for the provided biomeID.
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