minecraft server init

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2025-07-23 08:37:00 +03:00
commit ccf1f5f4d0
2460 changed files with 291551 additions and 0 deletions

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# Configuration file
Biome {
# Biome identifier. [range: -2147483648 ~ 2147483647, default: 16]
I:id=16
}
Config {
# If set to False, parameters from this config will not be used. [default: false]
B:enabled=false
}
Wind {
# Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
S:changeProbability=1.0
# Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
S:changeStep=0.15
# Defines maximum wind strength. [range: 0 ~ 30, default: 10]
I:maxStrength=10
}

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# Configuration file
Biome {
# Biome identifier. [range: -2147483648 ~ 2147483647, default: 2]
I:id=2
}
Config {
# If set to False, parameters from this config will not be used. [default: false]
B:enabled=false
}
Wind {
# Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
S:changeProbability=1.0
# Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
S:changeStep=0.15
# Defines maximum wind strength. [range: 0 ~ 30, default: 10]
I:maxStrength=10
}

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# Configuration file
Biome {
# Biome identifier. [range: -2147483648 ~ 2147483647, default: 3]
I:id=3
}
Config {
# If set to False, parameters from this config will not be used. [default: false]
B:enabled=false
}
Wind {
# Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
S:changeProbability=1.0
# Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
S:changeStep=0.15
# Defines maximum wind strength. [range: 0 ~ 30, default: 10]
I:maxStrength=10
}

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# Configuration file
Biome {
# Biome identifier. [range: -2147483648 ~ 2147483647, default: 4]
I:id=4
}
Config {
# If set to False, parameters from this config will not be used. [default: false]
B:enabled=false
}
Wind {
# Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
S:changeProbability=1.0
# Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
S:changeStep=0.15
# Defines maximum wind strength. [range: 0 ~ 30, default: 10]
I:maxStrength=10
}

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# Configuration file
Biome {
# Biome identifier. [range: -2147483648 ~ 2147483647, default: 8]
I:id=8
}
Config {
# If set to False, parameters from this config will not be used. [default: false]
B:enabled=false
}
Wind {
# Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
S:changeProbability=1.0
# Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
S:changeStep=0.15
# Defines maximum wind strength. [range: 0 ~ 30, default: 10]
I:maxStrength=10
}

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# Configuration file
Biome {
# Biome identifier. [range: -2147483648 ~ 2147483647, default: 21]
I:id=21
}
Config {
# If set to False, parameters from this config will not be used. [default: false]
B:enabled=false
}
Wind {
# Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
S:changeProbability=1.0
# Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
S:changeStep=0.15
# Defines maximum wind strength. [range: 0 ~ 30, default: 10]
I:maxStrength=10
}

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# Configuration file
Biome {
# Biome identifier. [range: -2147483648 ~ 2147483647, default: 111]
I:id=111
}
Config {
# If set to False, parameters from this config will not be used. [default: false]
B:enabled=false
}
Wind {
# Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
S:changeProbability=1.0
# Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
S:changeStep=0.15
# Defines maximum wind strength. [range: 0 ~ 30, default: 10]
I:maxStrength=10
}

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# Configuration file
Biome {
# Biome identifier. [range: -2147483648 ~ 2147483647, default: 1]
I:id=1
}
Config {
# If set to False, parameters from this config will not be used. [default: false]
B:enabled=false
}
Wind {
# Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
S:changeProbability=1.0
# Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
S:changeStep=0.15
# Defines maximum wind strength. [range: 0 ~ 30, default: 10]
I:maxStrength=10
}

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# Configuration file
Biome {
# Biome identifier. [range: -2147483648 ~ 2147483647, default: 7]
I:id=7
}
Config {
# If set to False, parameters from this config will not be used. [default: false]
B:enabled=false
}
Wind {
# Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
S:changeProbability=1.0
# Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
S:changeStep=0.15
# Defines maximum wind strength. [range: 0 ~ 30, default: 10]
I:maxStrength=10
}

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# Configuration file
Biome {
# Biome identifier. [range: -2147483648 ~ 2147483647, default: 35]
I:id=35
}
Config {
# If set to False, parameters from this config will not be used. [default: false]
B:enabled=false
}
Wind {
# Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
S:changeProbability=1.0
# Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
S:changeStep=0.15
# Defines maximum wind strength. [range: 0 ~ 30, default: 10]
I:maxStrength=10
}

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# Configuration file
Biome {
# Biome identifier. [range: -2147483648 ~ 2147483647, default: 6]
I:id=6
}
Config {
# If set to False, parameters from this config will not be used. [default: false]
B:enabled=false
}
Wind {
# Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
S:changeProbability=1.0
# Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
S:changeStep=0.15
# Defines maximum wind strength. [range: 0 ~ 30, default: 10]
I:maxStrength=10
}

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# Configuration file
Biome {
# Biome identifier. [range: -2147483648 ~ 2147483647, default: 5]
I:id=5
}
Config {
# If set to False, parameters from this config will not be used. [default: false]
B:enabled=false
}
Wind {
# Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
S:changeProbability=1.0
# Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
S:changeStep=0.15
# Defines maximum wind strength. [range: 0 ~ 30, default: 10]
I:maxStrength=10
}

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# Configuration file
Biome {
# Biome identifier. [range: -2147483648 ~ 2147483647, default: 9]
I:id=9
}
Config {
# If set to False, parameters from this config will not be used. [default: false]
B:enabled=false
}
Wind {
# Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
S:changeProbability=1.0
# Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
S:changeStep=0.15
# Defines maximum wind strength. [range: 0 ~ 30, default: 10]
I:maxStrength=10
}

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# Configuration file
Debug {
# Enable/Disable debug mode. [default: false]
B:enabled=false
}
ForgeRegistrator {
# If set to False, all disabled units will be completely removed from the game. [default: true]
B:registerDisabledUnits=true
}
SmokeContainers {
# If set to True, pump will be active without redstone power. [default: false]
B:invertedPumpState=false
# Maximum length of the vent pipe for smoke or gas transmition.
I:maxVentPipeLength=16
# Maximum distance from vent to the gas block to inhale.
I:ventInhaleDistance=4
}
Wind {
# Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
S:changeProbability=1.0
# Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
S:changeStep=0.15
# Defines maximum wind strength.
I:maxStrength=10
}