minecraft server init
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52
config/playerskins/settings.cfg
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52
config/playerskins/settings.cfg
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# Configuration file
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"dungeon spawners" {
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# Will added Player Skins to the dungeons spawners List [default: true]
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B:"Enable Spawners"=true
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# Changes dungeon spawner weight for PlayerMobs.
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# Example is zombies are 200, where skeletons are 100.
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# [range: 1 ~ 2147483647, default: 200]
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I:"Mob Spawner Weight"=200
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}
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general {
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# Changes the amount of time between grabbing each skin.
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# If your not downloading all skins or getting 'too many request errors'
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# Try increasing your cache time. Time is in Miliseconds 1000 = 1 Second [range: 1000 ~ 2147483647, default: 2000]
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I:"Skins Cache Time"=2000
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# Meant for Twitch/Other sub whitelist. # One whitelist link per line.
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# Example: http://whitelist.twitchapps.com/list.php?id=12345 [default: ]
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S:WhiteLists <
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https://whitelist.gorymoon.se/list/RBaEKlLZbgrX39xp0vmdr/minecraft_nl
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>
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}
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"spawn controls" {
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# Chance of Spawning a child player skined mob [range: 0.01 ~ 1.0, default: 0.05]
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S:"Baby Spawn Chance"=0.05
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# Add biomes to a blacklist to prevent spawning in that specifc biome.
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# Use biomes names Example:
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# ForestHills
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# Birch Forest [default: ]
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S:"Biome BlackList" <
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>
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# Blacklist certain dimensions (ID) from spawning player skinned mobs.
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I:"Dimension BlackList" <
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1
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-1
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>
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# Max Spawn group size [range: 1 ~ 20, default: 2]
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I:MaxSpawnGroup=2
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# Weight of PlayerMobs spawning [range: 1 ~ 2147483647, default: 10]
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I:SpawnWeight=10
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}
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