minecraft server init
This commit is contained in:
108
config/traverse/traverse.cfg
Normal file
108
config/traverse/traverse.cfg
Normal file
@ -0,0 +1,108 @@
|
||||
# Configuration file
|
||||
|
||||
biomes {
|
||||
# Force disable the Arid Highland biome
|
||||
B:disableAridHighland=true
|
||||
|
||||
# Force disable the Autumnal Wooded Hills biome
|
||||
B:disableAutumnalWoodedHills=false
|
||||
|
||||
# Force disable the Autumnal Woods biome
|
||||
B:disableAutumnalWoods=false
|
||||
|
||||
# Force disable the Badlands biome
|
||||
B:disableBadlands=false
|
||||
|
||||
# Force disable the Birch Forested Hills biome
|
||||
B:disableBirchForestedHills=false
|
||||
|
||||
# Force disable the Canyon biome
|
||||
B:disableCanyon=false
|
||||
|
||||
# Force disable the Cliffs biome
|
||||
B:disableCliffs=false
|
||||
|
||||
# Force disable the Crag Cliffs biome
|
||||
B:disableCragCliffs=false
|
||||
|
||||
# Force disable the Desert Shrubland biome
|
||||
B:disableDesertShrubland=true
|
||||
|
||||
# Force disable the Forested Hills biome
|
||||
B:disableForestedHills=false
|
||||
|
||||
# Force disable the Glacier biome
|
||||
B:disableGlacier=false
|
||||
|
||||
# Force disable the Glacier Spikes biome
|
||||
B:disableGlacierSpikes=false
|
||||
|
||||
# Force disable the Lush Hills biome
|
||||
B:disableLushHills=false
|
||||
|
||||
# Force disable the Lush Swamp biome
|
||||
B:disableLushSwamp=false
|
||||
|
||||
# Force disable the Meadow biome
|
||||
B:disableMeadow=false
|
||||
|
||||
# Force disable the Mini Jungle biome
|
||||
B:disableMiniJungle=false
|
||||
|
||||
# Force disable the Mountainous Desert biome
|
||||
B:disableMountainousDesert=false
|
||||
|
||||
# Force disable the Red Desert biome
|
||||
B:disableRedDesert=false
|
||||
|
||||
# Force disable the Rocky Plains biome
|
||||
B:disableRockyPlains=true
|
||||
|
||||
# Force disable the Rocky Plateau biome
|
||||
B:disableRockyPlateau=false
|
||||
|
||||
# Force disable the Snowy Coniferous Forest biome
|
||||
B:disableSnowyConiferousForest=false
|
||||
|
||||
# Force disable the Temperate Rainforest biome
|
||||
B:disableTemperateRainforest=false
|
||||
|
||||
# Force disable the Thicket biome
|
||||
B:disableThicket=true
|
||||
|
||||
# Force disable the Woodlands biome
|
||||
B:disableWoodlands=false
|
||||
}
|
||||
|
||||
|
||||
client {
|
||||
# Enable the new Traverse textures in the newer minecraft style
|
||||
B:enableNewTextures=false
|
||||
}
|
||||
|
||||
|
||||
general {
|
||||
# When true, Traverse will only use the default sky colour.
|
||||
B:disableCustomSkies=false
|
||||
|
||||
# With this enabled, cobblestone boulder formations will not spawn in Traverse biomes
|
||||
B:disallowBoulders=false
|
||||
|
||||
# With this enabled, villages will not spawn in Traverse biomes
|
||||
B:disallowVillages=false
|
||||
|
||||
# How long, in ms, the /findbiome command will search for biomes before timing out, normally 20000ms
|
||||
I:findBiomeCommandTimeout=20000
|
||||
|
||||
# All biomes will always be registered, ignoring the instance traverse_world_data (WARNING: This will cause ugly world generation borders at the edge of what has previously been generated and what is new!!)
|
||||
B:registerBiomesRegardless=false
|
||||
B:solidLeaves=false
|
||||
|
||||
# Use vanilla logs for Traverse trees (might not look as nice)
|
||||
B:useVanillaWood=false
|
||||
|
||||
# Use vanilla Red Sandstone instead of Red Rock in the Canyon biome.
|
||||
B:vanillaCanyonBlocks=false
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user