minecraft server init
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37
config/tumbleweed.cfg
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37
config/tumbleweed.cfg
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# Configuration file
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general {
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# If not empty, tumbleweeds spawn ONLY in the specified biomes. Else they appear in all hot, dry biomes.
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# Example entry: minecraft:desert
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S:"Biome Whitelist" <
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>
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# Chance a tumbleweed spawns in a chunk.
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D:Chance=0.3
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# Should tumbleweeds damage crops.
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B:"Damage Crops"=true
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# These items will drop from a tumbleweed upon destroying.
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# <weight> <mod>:<item>:[metadata] [amount]
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S:Drops <
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3 minecraft:deadbush
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2 minecraft:string
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3 minecraft:feather
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3 minecraft:wheat
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4 minecraft:stick
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3 minecraft:reeds
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>
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B:"Enable Drops"=true
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# Maximum number of tumbleweeds existing per player (technically 17x17 loaded chunks).
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I:"Max Per Player"=8
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# Blocks from which tumbleweeds can spawn.
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# <mod>:<block>:[metadata]
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S:"Spawning Blocks" <
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minecraft:deadbush
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>
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}
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