# Configuration file ########################################################################################################## # map_populates #--------------------------------------------------------------------------------------------------------# # Allows for various types of chunk populators to be disabled. ########################################################################################################## map_populates { # Should animals generation be disabled? [default: false] B:disable_animals=false # Should dungeon generation be disabled? [default: false] B:disable_dungeon=false # Should fire generation be disabled? [default: false] B:disable_fire=false # Should glowstone generation be disabled? [default: false] B:disable_glowstone=false # Should ice generation be disabled? [default: false] B:disable_ice=false # Should lake generation be disabled? [default: false] B:disable_lake=false # Should lava generation be disabled? [default: false] B:disable_lava=false # Should nether_lava generation be disabled? [default: false] B:disable_nether_lava=false # Should nether_lava2 generation be disabled? [default: false] B:disable_nether_lava2=false # Should nether_magma generation be disabled? [default: false] B:disable_nether_magma=false } ########################################################################################################## # map_structures #--------------------------------------------------------------------------------------------------------# # Allows for various types of map generators to be disabled. ########################################################################################################## map_structures { # Should cave generation be disabled? [default: false] B:disable_cave=false # Should end_city generation be disabled? [default: false] B:disable_end_city=false # Should mineshaft generation be disabled? [default: false] B:disable_mineshaft=true # Should nether_bridge generation be disabled? [default: false] B:disable_nether_bridge=false # Should nether_cave generation be disabled? [default: false] B:disable_nether_cave=false # Should ocean_monument generation be disabled? [default: false] B:disable_ocean_monument=false # Should ravine generation be disabled? [default: false] B:disable_ravine=false # Should scattered_feature generation be disabled? [default: false] B:disable_scattered_feature=true # Should stronghold generation be disabled? [default: false] B:disable_stronghold=false # Should village generation be disabled? [default: false] B:disable_village=false # Should woodland_mansion generation be disabled? [default: false] B:disable_woodland_mansion=true } ########################################################################################################## # scattered_structures #--------------------------------------------------------------------------------------------------------# # This category requires the scattered map generator from the map_structures category to be disabled. ########################################################################################################## scattered_structures { # Should dessert_pyramid generation be disabled? [default: false] B:disable_dessert_pyramid=true # Should igloo generation be disabled? [default: false] B:disable_igloo=true # Should jungle_temple generation be disabled? [default: false] B:disable_jungle_temple=true # Should witch_hut generation be disabled? [default: false] B:disable_witch_hut=true }