/* SevTech: Ages Immersive Engineering Alloy Smelter Script This script handles custom integration control to a mod. Note: These scripts are created and for the usage in SevTech: Ages and other modpacks curated by DarkPacks. You can use these scripts for reference and for learning but not for copying and pasting and claiming as your own. */ function init() { // Black Iron Creation immersiveEngineering.addAlloy(metals.blackIron.ingot.firstItem, , metals.iron.ingot); // Invar must be in Arc Furnace immersiveEngineering.removeAlloy(metals.invar.ingot.firstItem); // Add bronze recipe immersiveEngineering.removeAlloy(metals.bronze.ingot.firstItem); immersiveEngineering.addAlloy(metals.bronze.ingot.firstItem * 4, metals.copper.ingot * 3, metals.tin.ingot); immersiveEngineering.addAlloy(metals.bronze.ingot.firstItem * 4, metals.copper.ingot * 3, metals.tin.dust); immersiveEngineering.addAlloy(metals.bronze.ingot.firstItem * 4, metals.copper.dust * 3, metals.tin.ingot); immersiveEngineering.addAlloy(metals.bronze.ingot.firstItem * 4, metals.copper.dust * 3, metals.tin.dust); // Invar immersiveEngineering.addAlloy(metals.invar.ingot.firstItem * 3, metals.iron.ingot * 2, metals.nickel.ingot); immersiveEngineering.addAlloy(metals.invar.ingot.firstItem * 3, metals.iron.ingot * 2, metals.nickel.dust); immersiveEngineering.addAlloy(metals.invar.ingot.firstItem * 3, metals.iron.dust * 2, metals.nickel.ingot); immersiveEngineering.addAlloy(metals.invar.ingot.firstItem * 3, metals.iron.dust * 2, metals.nickel.dust); }