Files
2025-07-23 08:37:00 +03:00

313 lines
9.0 KiB
INI

# Configuration file
nex {
client {
visual {
B:disableNetherFog=true
}
}
compatibility {
biomesoplenty {
B:enableCompat=true
}
}
dimension {
nether {
B:generateGravel=false
B:generateSoulSand=false
B:isLavaInfinite=false
B:overrideNether=true
}
}
block {
nether_portal {
# The higher the number, the rarer it is for Pigman to spawn
# The lower the number, the more common it is for Pigman to spawn
# If set to 0, Pigman won't spawn
# Min: 0
# Max: 2147483647
I:pigmanSpawnRarity=2000
}
netherrack {
B:allowAllShovelsToFlatten=false
}
soul_sand {
B:allowAllHoesToTill=false
B:useLavaInsteadOfIchorToMoisten=false
}
magma {
B:turnIntoLava=false
B:turnIntoLavaWhenBroken=false
}
rime {
B:canFreezeLava=true
B:canFreezeMobs=true
B:canFreezeWater=true
}
thornstalk {
B:canDestroyItems=false
# Mobs Thornstalk won't hurt
S:mobBlacklist <
minecraft:wither_skeleton
minecraft:zombie_pigman
nex:spinout
>
}
hyphae {
B:shouldSpread=false
}
nether_wart {
B:growLikeCrops=true
# The higher the number, the slower Nether Wart grows
# The lower the number, the faster Nether Wart grows
# If set to 0, Nether Wart growth will default to Vanilla speed
# Min: 0
# Max: 2147483647
I:growthTickSpeed=0
}
}
potion_effect {
freeze {
# Mobs that won't freeze
S:mobBlacklist <
minecraft:blaze
minecraft:ghast
minecraft:wither_skeleton
minecraft:polar_bear
nex:wight
nex:ember
nex:spinout
nex:bone_spider
nex:brute
>
# The higher the number, the rarer it is to thaw
# The lower the number, the more common it is to thaw
# Min: 1
# Max: 2147483647
I:thawRarity=1024
}
spore {
# Mobs that shouldn't spawn Spores
S:mobBlacklist <
nex:spore_creeper
nex:spore
nex:mogus
>
# The higher the number, the rarer it is to spawn a Spore
# The lower the number, the more common it is to spawn a Spore
# Min: 1
# Max: 2147483647
I:sporeSpawnRarity=128
}
lost {
# The higher the number, the rarer it is to spawn a Ghastling
# The lower the number, the more common it is to spawn a Ghastling
# Min: 1
# Max: 2147483647
I:ghastlingSpawnRarity=256
}
}
entity {
ember {
# The higher the number, the rarer it is to set a player on fire
# The lower the number, the more common it is to set a player on fire
# If set to 0, Embers won't set Players on fire
# Min: 0
# Max: 2147483647
I:setPlayerOnFireRarity=1
}
nethermite {
# Blocks the Nethermite will spawn from
S:blockWhitelist <
minecraft:quartz_ore
nex:ore_quartz
nex:ore_amethyst
nex:ore_rime
tconstruct:ore
nethermetals:nether_coal_ore
nethermetals:nether_redstone_ore
nethermetals:nether_diamond_ore
nethermetals:nether_emerald_ore
nethermetals:nether_gold_ore
nethermetals:nether_iron_ore
nethermetals:nether_lapis_ore
nethermetals:nether_antimony_ore
nethermetals:nether_bismuth_ore
nethermetals:nether_copper_ore
nethermetals:nether_lead_ore
nethermetals:nether_mercury_ore
nethermetals:nether_nickel_ore
nethermetals:nether_platnium_ore
nethermetals:nether_silver_ore
nethermetals:nether_tin_ore
nethermetals:nether_zinc_ore
nethermetals:nether_aluminum_ore
nethermetals:nether_cadmium_ore
nethermetals:nether_chromium_ore
nethermetals:nether_iridium_ore
nethermetals:nether_magnesium_ore
nethermetals:nether_magnanese_ore
nethermetals:nether_osmium_ore
nethermetals:nether_plutonium_ore
nethermetals:nether_rutile_ore
nethermetals:nether_tantalum_ore
nethermetals:nether_titanium_ore
nethermetals:nether_tungsten_ore
nethermetals:nether_uramium_ore
nethermetals:nether_zirconium_ore
>
# The higher the number, the rarer it is for a Nethermite to spawn
# The lower the number, the more common it is for a Nethermite to spawn
# If set to 0, Nethermites won't spawn
# Min: 0
# Max: 2147483647
I:spawnRarity=64
}
spinout {
# The lower the number, the less time a Spinout goes without spinning
# The higher the number, the more time a Spinout goes without spinning
# Min: 1
# Max: 2147483647
I:spinCooldown=2
# The lower the number, the less time a Spinout spins
# The higher the number, the more time a Spinout spins
# Min: 1
# Max: 2147483647
I:spinTime=6
}
spore_creeper {
# The higher the number, the rarer it is for a Spore Creeper to spawn a Spore on death
# The lower the number, the more common it is for a Spore Creeper to spawn a Spore on death
# Min: 1
# Max: 2147483647
I:sporeSpawnRarity=12
}
spore {
# The lower the number, the less Spore Creepers spawn from a Spore
# The higher the number, the more Spore Creepers spawn from a Spore
# Min: 1
# Max: 2147483647
I:creeperSpawnAmount=3
# The lower the number, the less it takes a Spore to grow
# The higher the number, the more time it takes for a Spore to grow
# Min: 1
# Max: 2147483647
I:growthTime=60
}
brute {
# The lower the number, the less cooldown the Brute has after charging
# The higher the number, the more cooldown the Brute has after charging
# Min: 1
# Max: 2147483647
I:chargeCooldown=2
}
ghast_queen {
# The lower the number, the less Ghastling spawn
# The higher the number, the more Ghastling spawn
# Min: 1
# Max: 2147483647
I:ghastlingSpawnAmount=4
# The lower the number, the less cooldown the Ghast Queen has after spawning Ghastlings
# The higher the number, the more cooldown the Ghast Queen has after spawning Ghastlings
# Min: 1
# Max: 2147483647
I:ghastlingSpawnCooldown=10
}
ghast {
# The lower the number, the more common it is for Ghast Meat to drop
# The higher the number, the rarer it is for Ghast Meat to drop
# If set to 0, Ghast Meat does not drop
# Min: 0
# Max: 2147483647
I:meatDropRarity=1
}
wither_skeleton {
# The lower the number, the more common it is for a Bone to drop
# The higher the number, the rarer it is for a Bone drop
# If set to 0, Bones do not drop
# Min: 0
# Max: 2147483647
I:boneDropRarity=4
}
}
biome {
hell {
}
ruthless_sands {
B:generateThornstalk=true
I:thornstalkRarity=10
}
fungi_forest {
I:elderMushroomRarity=32
I:enokiMushroomRarity=4
B:generateElderMushrooms=true
B:generateEnokiMushrooms=true
}
torrid_wasteland {
}
arctic_abyss {
# Whether or not players can freeze in the Arctic Abyss
B:canPlayersFreeze=false
# The higher the number, the rarer it is for mobs to freeze in the Arctic Abyss biome
# The lower the number, the more common it is for mobs to freeze in the Arctic Abyss biome
# Min: 1
# Max: 2147483647
I:mobFreezeRarity=512
}
}
}