33 lines
1.5 KiB
INI
33 lines
1.5 KiB
INI
# Configuration file
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general {
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##########################################################################################################
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# client
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#--------------------------------------------------------------------------------------------------------#
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# Client-only configs.
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##########################################################################################################
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client {
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# The boxes that block destruction particles are allowed to spawn in is expanded by this many meters.
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# Min: 0.0
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# Max: 1.7976931348623157E308
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D:"Box Growth"=0.1
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# If true, block destruction particles only spawn in the collision boxes of blocks that have them, otherwise they will only spawn in their bounding boxes.
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B:"Collision Boxes"=true
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# If true, block destruction particles will spawn normally (throughout the block space), otherwise they will only spawn in blocks' collision/bounding boxes.
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B:Enabled=true
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# If true, block destruction particles spawn randomly within blocks' collision/bounding boxes, otherwise they will spawn at evenly spaced, pre-determined positions that fall withing expanded versions of those boxes.
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B:Random=false
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# If true, and if Chisels & Bits is installed, each particle spawned for a chiseled block will correspond to the bit type at that particle's location.Otherwise, every particle spawned will correspond to the most common but type in the block space.
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B:"Spawn Particles Per-Bit"=true
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}
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}
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