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2025-07-23 08:37:00 +03:00

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INI

# Configuration file
general {
##########################################################################################################
# client
#--------------------------------------------------------------------------------------------------------#
# Client-only configs.
##########################################################################################################
client {
# The boxes that block destruction particles are allowed to spawn in is expanded by this many meters.
# Min: 0.0
# Max: 1.7976931348623157E308
D:"Box Growth"=0.1
# If true, block destruction particles only spawn in the collision boxes of blocks that have them, otherwise they will only spawn in their bounding boxes.
B:"Collision Boxes"=true
# If true, block destruction particles will spawn normally (throughout the block space), otherwise they will only spawn in blocks' collision/bounding boxes.
B:Enabled=true
# If true, block destruction particles spawn randomly within blocks' collision/bounding boxes, otherwise they will spawn at evenly spaced, pre-determined positions that fall withing expanded versions of those boxes.
B:Random=false
# If true, and if Chisels & Bits is installed, each particle spawned for a chiseled block will correspond to the bit type at that particle's location.Otherwise, every particle spawned will correspond to the most common but type in the block space.
B:"Spawn Particles Per-Bit"=true
}
}