Files
sevtech-ages-1.12.2/config/spartanshields.cfg
2025-07-23 08:37:00 +03:00

236 lines
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INI

# Configuration file
~CONFIG_VERSION: 1
general {
# Cooldown period for Shield Bashes. [range: 1 ~ 1000, default: 30]
I:cooldownShieldBash=30
# Set to disable all Standard Shields in the mod. Tower Shields are unaffected. [default: false]
B:disableStandardShields=false
# Set to disable all Tower Shields in the mod. [default: false]
B:disableTowerShields=false
# Set to false to completely disable the Spikes enchantment. [default: true]
B:enableSpikesEnchantment=true
# Will force the uncraftable shield tooltip (highlighted in red) to not appear. Useful for modpack makers who wish to change recipes. [default: false]
B:forceDisableUncraftableTooltips=false
# Set to true to have only Vanilla-based shields enabled. Note that this completely removes mod-based Shields from the game! You won't be able to see them even in JEI. [default: false]
B:vanillaOnly=false
}
moddedabyssalcraft {
# Tweaks the durability of the Abyssalnite Plated Shield. [range: 1 ~ 100000, default: 1800]
I:durabilityAbyssalniteShield=1800
# Tweaks the durability of the Coralium Plated Shield. [range: 1 ~ 100000, default: 2700]
I:durabilityCoraliumShield=2700
# Tweaks the durability of the Darkstone Braced Shield. [range: 1 ~ 100000, default: 270]
I:durabilityDarkstoneShield=270
# Tweaks the durability of the Dreadium Reinforced Shield. [range: 1 ~ 100000, default: 3450]
I:durabilityDreadiumShield=3450
# Tweaks the durability of the Ethaxium Strengthened Shield. [range: 1 ~ 100000, default: 4200]
I:durabilityEthaxiumShield=4200
# Enables or Disables the Abyssalnite Plated Shield. [default: true]
B:enableAbyssalniteShield=false
# Enables or Disables the Coralium Plated Shield. [default: true]
B:enableCoraliumShield=false
# Enables or Disables the Darkstone Braced Shield. [default: true]
B:enableDarkstoneShield=false
# Enables or Disables the Dreadium Reinforced Shield. [default: true]
B:enableDreadiumShield=false
# Enables or Disables the Ethaxium Strengthened Shield. [default: true]
B:enableEthaxiumShield=false
}
moddedbotania {
# Tweaks the durability of the Elementium Plated Shield. [range: 1 ~ 100000, default: 1080]
I:durabilityElementiumShield=1080
# Tweaks the durability of the Manasteel Plated Shield. [range: 1 ~ 100000, default: 450]
I:durabilityManasteelShield=450
# Tweaks the durability of the Terrasteel Plated Shield. [range: 1 ~ 100000, default: 2920]
I:durabilityTerrasteelShield=2920
# Enables or Disables the Elementium Plated Shield. [default: true]
B:enableElementiumShield=false
# Enables or Disables the Manasteel Plated Shield. [default: true]
B:enableManasteelShield=false
# Enables or Disables the Terrasteel Plated Shield. [default: true]
B:enableTerrasteelShield=false
}
moddedbwm {
# Tweaks the durability of the Soulforged Steel Plated Shield. [range: 1 ~ 100000, default: 1024]
I:durabilitySoulforgedSteelShield=1024
# Enables or Disables the Soulforged Steel Plated Shield. [default: true]
B:enableSoulforgedSteelShield=false
}
moddedcommon {
# Tweaks the durability of the Bronze Plated Shield. [range: 1 ~ 100000, default: 680]
I:durabilityBronzeShield=680
# Tweaks the durability of the Constantan Plated Shield. [range: 1 ~ 100000, default: 640]
I:durabilityConstantanShield=640
# Tweaks the durability of the Copper Braced Shield. [range: 1 ~ 100000, default: 400]
I:durabilityCopperShield=400
# Tweaks the durability of the Electrum Plated Shield. [range: 1 ~ 100000, default: 320]
I:durabilityElectrumShield=320
# Tweaks the durability of the Invar Plated Shield. [range: 1 ~ 100000, default: 720]
I:durabilityInvarShield=720
# Tweaks the durability of the Lead Plated Shield. [range: 1 ~ 100000, default: 480]
I:durabilityLeadShield=480
# Tweaks the durability of the Nickel Braced Shield. [range: 1 ~ 100000, default: 420]
I:durabilityNickelShield=420
# Tweaks the durability of the Platinum Plated Shield. [range: 1 ~ 100000, default: 1536]
I:durabilityPlatinumShield=1536
# Tweaks the durability of the Silver Gilded Shield. [range: 1 ~ 100000, default: 216]
I:durabilitySilverShield=216
# Tweaks the durability of the Steel Plated Shield. [range: 1 ~ 100000, default: 800]
I:durabilitySteelShield=800
# Tweaks the durability of the Tin Braced Shield. [range: 1 ~ 100000, default: 320]
I:durabilityTinShield=320
# Enables or Disables the Bronze Plated Shield. [default: true]
B:enableBronzeShield=true
# Enables or Disables the Constantan Plated Shield. [default: true]
B:enableConstantanShield=true
# Enables or Disables the Copper Braced Shield. [default: true]
B:enableCopperShield=true
# Enables or Disables the Electrum Plated Shield. [default: true]
B:enableElectrumShield=true
# Enables or Disables the Invar Plated Shield. [default: true]
B:enableInvarShield=true
# Enables or Disables the Lead Plated Shield. [default: true]
B:enableLeadShield=true
# Enables or Disables the Nickel Braced Shield. [default: true]
B:enableNickelShield=true
# Enables or Disables the Platinum Plated Shield. [default: true]
B:enablePlatinumShield=true
# Enables or Disables the Silver Gilded Shield. [default: true]
B:enableSilverShield=true
# Enables or Disables the Steel Plated Shield. [default: true]
B:enableSteelShield=true
# Enables or Disables the Tin Braced Shield. [default: true]
B:enableTinShield=true
}
moddedpowered {
# The amount of FE to use per damage point absorbed with FE-powered Shields. [range: 1 ~ 100000, default: 50]
I:damageToFEMultiplier=50
# The amount of RF to use per damage point absorbed with RF-powered Shields. [range: 1 ~ 100000, default: 50]
I:damageToRFMultiplier=50
# Enables or Disables the Dark Steel Riot Shield. [default: true]
B:enableEnderIOShield=false
# Enables or Disables the Flux-Infused Shield. [default: true]
B:enableRAShield=false
# Enables or Disables the Infused Riot Shield. [default: true]
B:enableRFToolsShield=true
}
moddedthaumcraft {
# Tweaks the durability of the Thaumium Plated Shield. [range: 1 ~ 100000, default: 1024]
I:durabilityThaumiumShield=1024
# Tweaks the durability of the Void Plated Shield. [range: 1 ~ 100000, default: 225]
I:durabilityVoidShield=225
# Enables or Disables the Thaumium Plated Shield. [default: true]
B:enableThaumiumShield=false
# Enables or Disables the Void Plated Shield. [default: true]
B:enableVoidShield=false
}
moddedthermal {
# Tweaks the durability of the Enderium Strengthened Shield. [range: 1 ~ 100000, default: 3120]
I:durabilityEnderiumShield=3120
# Tweaks the durability of the Radiant Lumium Shield. [range: 1 ~ 100000, default: 1280]
I:durabilityLumiumShield=1280
# Tweaks the durability of the Signalum Strengthened Shield. [range: 1 ~ 100000, default: 2048]
I:durabilitySignalumShield=2048
# Enables or Disables the Enderium Strengthened Shield. [default: true]
B:enableEnderiumShield=false
# Enables or Disables the Radiant Lumium Shield. [default: true]
B:enableLumiumShield=false
# Enables or Disables the Signalum Strengthened Shield. [default: true]
B:enableSignalumShield=false
}
vanilla {
# Tweaks the durability of the Diamond Reinforced Shield. [range: 1 ~ 100000, default: 2560]
I:durabilityDiamondShield=2560
# Tweaks the durability of the Gold Gilded Shield. [range: 1 ~ 100000, default: 192]
I:durabilityGoldShield=192
# Tweaks the durability of the Iron Plated Shield. [range: 1 ~ 100000, default: 538]
I:durabilityIronShield=538
# Tweaks the durability of the Bulky Obsidian Shield. [range: 1 ~ 100000, default: 1600]
I:durabilityObsidianShield=1600
# Tweaks the durability of the Stone Braced Shield. [range: 1 ~ 100000, default: 230]
I:durabilityStoneShield=230
# Tweaks the durability of the Crude Wooden Shield. [range: 1 ~ 100000, default: 104]
I:durabilityWoodShield=104
# Enables or Disables the Bulky Obsidian Shield. [default: true]
B:enableObsidianShield=true
}