236 lines
8.2 KiB
INI
236 lines
8.2 KiB
INI
# Configuration file
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~CONFIG_VERSION: 1
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general {
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# Cooldown period for Shield Bashes. [range: 1 ~ 1000, default: 30]
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I:cooldownShieldBash=30
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# Set to disable all Standard Shields in the mod. Tower Shields are unaffected. [default: false]
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B:disableStandardShields=false
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# Set to disable all Tower Shields in the mod. [default: false]
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B:disableTowerShields=false
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# Set to false to completely disable the Spikes enchantment. [default: true]
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B:enableSpikesEnchantment=true
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# Will force the uncraftable shield tooltip (highlighted in red) to not appear. Useful for modpack makers who wish to change recipes. [default: false]
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B:forceDisableUncraftableTooltips=false
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# Set to true to have only Vanilla-based shields enabled. Note that this completely removes mod-based Shields from the game! You won't be able to see them even in JEI. [default: false]
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B:vanillaOnly=false
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}
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moddedabyssalcraft {
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# Tweaks the durability of the Abyssalnite Plated Shield. [range: 1 ~ 100000, default: 1800]
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I:durabilityAbyssalniteShield=1800
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# Tweaks the durability of the Coralium Plated Shield. [range: 1 ~ 100000, default: 2700]
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I:durabilityCoraliumShield=2700
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# Tweaks the durability of the Darkstone Braced Shield. [range: 1 ~ 100000, default: 270]
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I:durabilityDarkstoneShield=270
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# Tweaks the durability of the Dreadium Reinforced Shield. [range: 1 ~ 100000, default: 3450]
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I:durabilityDreadiumShield=3450
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# Tweaks the durability of the Ethaxium Strengthened Shield. [range: 1 ~ 100000, default: 4200]
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I:durabilityEthaxiumShield=4200
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# Enables or Disables the Abyssalnite Plated Shield. [default: true]
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B:enableAbyssalniteShield=false
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# Enables or Disables the Coralium Plated Shield. [default: true]
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B:enableCoraliumShield=false
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# Enables or Disables the Darkstone Braced Shield. [default: true]
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B:enableDarkstoneShield=false
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# Enables or Disables the Dreadium Reinforced Shield. [default: true]
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B:enableDreadiumShield=false
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# Enables or Disables the Ethaxium Strengthened Shield. [default: true]
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B:enableEthaxiumShield=false
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}
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moddedbotania {
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# Tweaks the durability of the Elementium Plated Shield. [range: 1 ~ 100000, default: 1080]
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I:durabilityElementiumShield=1080
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# Tweaks the durability of the Manasteel Plated Shield. [range: 1 ~ 100000, default: 450]
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I:durabilityManasteelShield=450
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# Tweaks the durability of the Terrasteel Plated Shield. [range: 1 ~ 100000, default: 2920]
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I:durabilityTerrasteelShield=2920
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# Enables or Disables the Elementium Plated Shield. [default: true]
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B:enableElementiumShield=false
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# Enables or Disables the Manasteel Plated Shield. [default: true]
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B:enableManasteelShield=false
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# Enables or Disables the Terrasteel Plated Shield. [default: true]
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B:enableTerrasteelShield=false
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}
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moddedbwm {
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# Tweaks the durability of the Soulforged Steel Plated Shield. [range: 1 ~ 100000, default: 1024]
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I:durabilitySoulforgedSteelShield=1024
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# Enables or Disables the Soulforged Steel Plated Shield. [default: true]
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B:enableSoulforgedSteelShield=false
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}
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moddedcommon {
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# Tweaks the durability of the Bronze Plated Shield. [range: 1 ~ 100000, default: 680]
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I:durabilityBronzeShield=680
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# Tweaks the durability of the Constantan Plated Shield. [range: 1 ~ 100000, default: 640]
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I:durabilityConstantanShield=640
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# Tweaks the durability of the Copper Braced Shield. [range: 1 ~ 100000, default: 400]
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I:durabilityCopperShield=400
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# Tweaks the durability of the Electrum Plated Shield. [range: 1 ~ 100000, default: 320]
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I:durabilityElectrumShield=320
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# Tweaks the durability of the Invar Plated Shield. [range: 1 ~ 100000, default: 720]
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I:durabilityInvarShield=720
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# Tweaks the durability of the Lead Plated Shield. [range: 1 ~ 100000, default: 480]
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I:durabilityLeadShield=480
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# Tweaks the durability of the Nickel Braced Shield. [range: 1 ~ 100000, default: 420]
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I:durabilityNickelShield=420
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# Tweaks the durability of the Platinum Plated Shield. [range: 1 ~ 100000, default: 1536]
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I:durabilityPlatinumShield=1536
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# Tweaks the durability of the Silver Gilded Shield. [range: 1 ~ 100000, default: 216]
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I:durabilitySilverShield=216
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# Tweaks the durability of the Steel Plated Shield. [range: 1 ~ 100000, default: 800]
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I:durabilitySteelShield=800
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# Tweaks the durability of the Tin Braced Shield. [range: 1 ~ 100000, default: 320]
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I:durabilityTinShield=320
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# Enables or Disables the Bronze Plated Shield. [default: true]
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B:enableBronzeShield=true
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# Enables or Disables the Constantan Plated Shield. [default: true]
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B:enableConstantanShield=true
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# Enables or Disables the Copper Braced Shield. [default: true]
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B:enableCopperShield=true
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# Enables or Disables the Electrum Plated Shield. [default: true]
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B:enableElectrumShield=true
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# Enables or Disables the Invar Plated Shield. [default: true]
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B:enableInvarShield=true
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# Enables or Disables the Lead Plated Shield. [default: true]
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B:enableLeadShield=true
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# Enables or Disables the Nickel Braced Shield. [default: true]
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B:enableNickelShield=true
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# Enables or Disables the Platinum Plated Shield. [default: true]
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B:enablePlatinumShield=true
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# Enables or Disables the Silver Gilded Shield. [default: true]
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B:enableSilverShield=true
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# Enables or Disables the Steel Plated Shield. [default: true]
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B:enableSteelShield=true
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# Enables or Disables the Tin Braced Shield. [default: true]
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B:enableTinShield=true
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}
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moddedpowered {
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# The amount of FE to use per damage point absorbed with FE-powered Shields. [range: 1 ~ 100000, default: 50]
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I:damageToFEMultiplier=50
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# The amount of RF to use per damage point absorbed with RF-powered Shields. [range: 1 ~ 100000, default: 50]
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I:damageToRFMultiplier=50
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# Enables or Disables the Dark Steel Riot Shield. [default: true]
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B:enableEnderIOShield=false
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# Enables or Disables the Flux-Infused Shield. [default: true]
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B:enableRAShield=false
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# Enables or Disables the Infused Riot Shield. [default: true]
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B:enableRFToolsShield=true
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}
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moddedthaumcraft {
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# Tweaks the durability of the Thaumium Plated Shield. [range: 1 ~ 100000, default: 1024]
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I:durabilityThaumiumShield=1024
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# Tweaks the durability of the Void Plated Shield. [range: 1 ~ 100000, default: 225]
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I:durabilityVoidShield=225
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# Enables or Disables the Thaumium Plated Shield. [default: true]
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B:enableThaumiumShield=false
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# Enables or Disables the Void Plated Shield. [default: true]
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B:enableVoidShield=false
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}
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moddedthermal {
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# Tweaks the durability of the Enderium Strengthened Shield. [range: 1 ~ 100000, default: 3120]
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I:durabilityEnderiumShield=3120
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# Tweaks the durability of the Radiant Lumium Shield. [range: 1 ~ 100000, default: 1280]
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I:durabilityLumiumShield=1280
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# Tweaks the durability of the Signalum Strengthened Shield. [range: 1 ~ 100000, default: 2048]
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I:durabilitySignalumShield=2048
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# Enables or Disables the Enderium Strengthened Shield. [default: true]
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B:enableEnderiumShield=false
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# Enables or Disables the Radiant Lumium Shield. [default: true]
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B:enableLumiumShield=false
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# Enables or Disables the Signalum Strengthened Shield. [default: true]
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B:enableSignalumShield=false
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}
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vanilla {
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# Tweaks the durability of the Diamond Reinforced Shield. [range: 1 ~ 100000, default: 2560]
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I:durabilityDiamondShield=2560
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# Tweaks the durability of the Gold Gilded Shield. [range: 1 ~ 100000, default: 192]
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I:durabilityGoldShield=192
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# Tweaks the durability of the Iron Plated Shield. [range: 1 ~ 100000, default: 538]
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I:durabilityIronShield=538
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# Tweaks the durability of the Bulky Obsidian Shield. [range: 1 ~ 100000, default: 1600]
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I:durabilityObsidianShield=1600
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# Tweaks the durability of the Stone Braced Shield. [range: 1 ~ 100000, default: 230]
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I:durabilityStoneShield=230
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# Tweaks the durability of the Crude Wooden Shield. [range: 1 ~ 100000, default: 104]
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I:durabilityWoodShield=104
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# Enables or Disables the Bulky Obsidian Shield. [default: true]
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B:enableObsidianShield=true
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}
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