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sevtech-ages-1.12.2/config/waterstrainer/waterstrainer.cfg
2025-07-23 08:37:00 +03:00

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# Configuration file
bonus {
# Bonus efficiency (in %) for Reinforced Strainers. Use 0 to disable bonus efficiency. [Default: 25]
I:bonusReinforcedEfficiency=25
# Bonus efficiency (in %) for Solid Strainers. Use 0 to disable bonus efficiency. [Default: 10]
I:bonusSolidEfficiency=10
}
##########################################################################################################
# durability
#--------------------------------------------------------------------------------------------------------#
# Set the max durability (uses) for each strainer type.
# Use 0 for infinite durability.
# Default:
# - Fisherman's: 0 [Unbreakable]
# - Survivalist's - Normal: 120 [1 Hour]
# - Survivalist's - Solid: 720 [6 Hours]
# - Survivalist's - Reinforced: 5760 [2 Days]
##########################################################################################################
durability {
I:durabilityFishermansStrainer=0
I:durabilityNormalStrainer=120
I:durabilityReinforcedStrainer=5760
I:durabilitySolidStrainer=720
}
idletime {
# Time (in seconds) until a strainer catches an item. [Default: 30]
I:idleTime=45
# Adds a deviation to the idle time to make it more random. [Default: 5]
I:idleTimeDeviation=11
}
misc {
# Strainers are more or less efficient based on their placement [Default: true]
B:miscEnableEfficiency=true
# Set if Reinforced Strainers can be enchanted. [Default: true]
B:miscEnableEnchanting=true
# Normal, solid and reinforced strainers will share their loot table with each other. [Default: true]
B:miscShareLootTable=true
}
recipes {
B:enableStrainerFisherman=true
B:enableStrainerSurvivalist=true
B:enableStrainerSurvivalistDense=true
B:miscEnableStrainerTypeReinforced=true
B:miscEnableStrainerTypeSolid=true
}