Files
sevtech-ages-1.12.2/config/witherskelefix.cfg
2025-07-23 08:37:00 +03:00

70 lines
1.6 KiB
INI

# Configuration file
"all biomes" {
# If ALL skeletons in any Biome are turned into Wither Skeletons. [default: false]
B:general=false
}
"all biomes chance" {
# The 1/n chance for (if "All Biomes" is true) a skeleton in a non-Hell biome to be a Wither Skeleton [range: 1 ~ 2147483647, default: 1]
I:general=1
}
"delete stone swords" {
# Whether or not to remove stone swords from wither skeleton drops. [default: true]
B:general=true
}
"enable blaze immolation blade" {
# If the Immolation Blade (Blaze) is enabled [default: true]
B:general=true
}
"enable lava immolation blade" {
# If the Immolation Blade (Lava) is enabled [default: true]
B:general=true
}
"extra spawns" {
# If, when a blaze or pigman spawns on Nether Brick, a wither skeleton spawns with it. [default: false]
B:general=false
}
"extra wither skeletons" {
# How many extra wither skeletons are spawned when one would be. [range: 0 ~ 10, default: 0]
I:general=0
}
"fragment drop chance" {
# The wither skull fragment drop chance in 1/n. Higher numbers means less drops. Set to 0 to disable. [range: 0 ~ 2147483647, default: 1]
I:general=1
}
general {
B:"All Biomes"=false
I:"All Biomes Chance"=1
B:"Delete Stone Swords"=true
B:"Enable Blaze Immolation Blade"=true
B:"Enable Lava Immolation Blade"=true
B:"Extra Spawns"=false
I:"Extra Wither Skeletons"=0
I:"Fragment Drop Chance"=1
I:"Shard Value"=9
}
"shard value" {
# The value of a skull fragment, in terms of 1/n (How many shards per skull) Valid values are 1-9 [range: 1 ~ 9, default: 9]
I:general=9
}