197 lines
8.3 KiB
INI
197 lines
8.3 KiB
INI
# Configuration file
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general {
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##########################################################################################################
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# feature control
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#--------------------------------------------------------------------------------------------------------#
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# Enable or disable Geolosys features entirely
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##########################################################################################################
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"feature control" {
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B:"Disable Vanilla Ore Generation"=true
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B:"Enable Cluster Smelting"=false
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B:"Enable Coals"=false
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B:"Enable IE Integration"=false
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B:"Enable Ingots"=false
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B:"Enable Osmium"=false
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# Allows Osmium to be enabled, without enabling Platinum
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B:"Enable Osmium Exclusively"=false
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B:"Enable Sulfur"=true
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B:"Enable Yellorium"=false
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B:"Enable debug print statements for generation"=false
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B:"Register Aluminum as oreBauxite"=false
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B:"Replace Stone Variant Deposits"=true
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# Happens when a player enters a chunk; changes other mod ores into Geolosys's
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B:"Retroactively replace existing ores in world"=false
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# When enabled, instead of using Geolosys's replacements for vanilla ores it just uses Vanilla blocks
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B:"Vanilla Mode"=false
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}
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##########################################################################################################
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# prospecting
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#--------------------------------------------------------------------------------------------------------#
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# Adjust settings specific to prospecting
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##########################################################################################################
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prospecting {
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B:"Allow samples to generate in any water"=true
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# Formatted <modid:block:meta>; this list contains blocks that samples should not generate on.
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S:"Blocks Samples can Generate On" <
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>
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B:"Enable Prospector's Pickaxe"=false
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# Min: 1
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# Max: 16
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I:"Maximum Number of samples per Chunk"=12
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# Min: 0
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# Max: 2147483647
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I:"Prospector's Pick Durability"=256
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# The prospector's pick will show what's in a direction only when below this level, per dimension. Add custom dimension ID's and their corresponding Y depth below, format: <dim_id>:<y_level>
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S:"Prospector's Pick Sea Levels per Dimension" <
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-1:128
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0:64
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1:128
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>
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B:"Prospector's Pick Takes Damage"=false
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# Min: 0
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# Max: 255
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I:"Prospector's Pickaxe Diameter"=5
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# Min: 0
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# Max: 255
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I:"Prospector's Pickaxe Range"=5
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B:"Samples drop nothing (contents revealed in chat)"=false
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# SAMPLES means prospecting on the surface returns the samples found
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# OREBLOCKS means prospecting on the surface returns the first Geolosys-registered Ore Block it finds
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# Valid values:
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# SAMPLES
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# OREBLOCKS
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S:"Surface Prospecting Results"=SAMPLES
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}
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##########################################################################################################
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# user entries
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#--------------------------------------------------------------------------------------------------------#
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# Custom user entries
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##########################################################################################################
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"user entries" {
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# Format is:
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# modid:block OR modid:block:meta
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S:"Blocks mineral deposits can replace" <
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minecraft:stone:0
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minecraft:stone:1
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minecraft:stone:2
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minecraft:stone:3
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minecraft:dirt:0
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rustic:slate:0
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chisel:marble2:7
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chisel:limestone2:7
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chisel:basalt2:7
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primal:schist_blue_stone:0
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primal:ferro_stone:0
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primal:mud_wet:0
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primal:terraclay_block:0
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primal:sarsen_stone:0
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minecraft:sandstone:0
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minecraft:red_sandstone:0
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minecraft:hardened_clay:0
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minecraft:stained_hardened_clay:0
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minecraft:stained_hardened_clay:1
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minecraft:stained_hardened_clay:2
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minecraft:stained_hardened_clay:3
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minecraft:stained_hardened_clay:4
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minecraft:stained_hardened_clay:5
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minecraft:stained_hardened_clay:6
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minecraft:stained_hardened_clay:7
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minecraft:stained_hardened_clay:8
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minecraft:stained_hardened_clay:9
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minecraft:stained_hardened_clay:10
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minecraft:stained_hardened_clay:11
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minecraft:stained_hardened_clay:12
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minecraft:stained_hardened_clay:13
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minecraft:stained_hardened_clay:14
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minecraft:stained_hardened_clay:15
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thebetweenlands:swamp_dirt:0
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thebetweenlands:betweenstone:0
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thebetweenlands:pitstone:0
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>
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# Format is:
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# modid:block OR modid:block:meta
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S:"Blocks that the OreConverter feature should ignore" <
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gravelores:coal_gravel_ore
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gravelores:iron_gravel_ore
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gravelores:lapis_gravel_ore
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gravelores:gold_gravel_ore
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gravelores:redstone_gravel_ore
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gravelores:diamond_gravel_ore
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gravelores:emerald_gravel_ore
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gravelores:tin_gravel_ore
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gravelores:nickel_gravel_ore
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gravelores:silver_gravel_ore
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gravelores:lead_gravel_ore
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gravelores:copper_gravel_ore
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gravelores:aluminum_gravel_ore
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nex:ore_quartz:0
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nex:ore_quartz:1
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nex:ore_quartz:2
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nex:ore_quartz:3
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>
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# Format is:
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# modid:block:meta, deposit size, min Y, max Y, chance to gen in chunk, block to use as sample, [dimension blacklist] Example:
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# actuallyadditions:block_misc:3, 32, 13, 42, 20, actuallyadditions:block_misc:1, [1, -1]
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S:"Custom Ore Entries" <
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astralsorcery:blockcustomore:0, 28, 3, 18, 17, astralsorcery:blockgeolosyssamplecluster:0, [1, -1, 20, 28885, 50, 51, 52, 144, -13, -14, -15, -16, -17, -18, -19, -20, -21, -22, -23, -24, -25, -26, -27, -28, -29, -30, -31, -32, -33, -34, -35, -36, -37, -38, -39, -40, -41, -42, -43]
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mundaneredstone:redstone_ore:0, 36, 4, 24, 20, geolosys:ore_sample_vanilla:1, [1, -1, 20, 28885, 50, 51, 52, 144, -13, -14, -15, -16, -17, -18, -19, -20, -21, -22, -23, -24, -25, -26, -27, -28, -29, -30, -31, -32, -33, -34, -35, -36, -37, -38, -39, -40, -41, -42, -43]
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galacticraftcore:basic_block_core:8, 24, 24, 48, 21, contenttweaker:sub_block_holder_0:5, [1, -1, 20, 28885, 50, 51, 52, 144, -13, -14, -15, -16, -17, -18, -19, -20, -21, -22, -23, -24, -25, -26, -27, -28, -29, -30, -31, -32, -33, -34, -35, -36, -37, -38, -39, -40, -41, -42, -43]
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contenttweaker:sub_block_holder_0:4, 36, 3, 11, 20, contenttweaker:sub_block_holder_0:6, [1, -1, 20, 28885, 50, 51, 52, 144, -13, -14, -15, -16, -17, -18, -19, -20, -21, -22, -23, -24, -25, -26, -27, -28, -29, -30, -31, -32, -33, -34, -35, -36, -37, -38, -39, -40, -41, -42, -43]
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>
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# Format is:
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# modid:block:meta, min Y, max Y, chance to gen in chunk
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# ALL DEPOSITS ARE APPROX. THE SAME SIZE & AREN'T CONFIGURABLE.
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# rustic:slate:0, 27, 54, 10
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S:"Custom Stone Entries" <
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>
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}
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##########################################################################################################
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# client
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#--------------------------------------------------------------------------------------------------------#
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# Client-side settings
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##########################################################################################################
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client {
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B:"Enable Prospector's Pickaxe Chunk Grid Functionality"=true
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B:"Enable Prospector's Pickaxe to show Y-Level"=true
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# Min: 0.1
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# Max: 3.0
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D:"Field Manual Font Scale"=0.8500000238418579
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# The X coordinate that the Depth overlay displays at while holding a prospector's pick
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# Min: 0
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# Max: 2147483647
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I:"Prospector's Pick Depth HUD X"=2
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# The Y coordinate that the Depth overlay displays at while holding a prospector's pick
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# Min: 0
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# Max: 2147483647
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I:"Prospector's Pick Depth HUD Y"=2
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}
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}
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