// Copyright ExByte Studios. Item Interaction Ecosystem. #include "ItemCoreModule.h" #include "ItemCoreLog.h" DEFINE_LOG_CATEGORY(LogItemCore); #define LOCTEXT_NAMESPACE "FItemCoreModule" void FItemCoreModule::StartupModule() { UE_LOG(LogItemCore, Log, TEXT("ItemCore module started.")); } void FItemCoreModule::ShutdownModule() { UE_LOG(LogItemCore, Log, TEXT("ItemCore module shut down.")); } #undef LOCTEXT_NAMESPACE IMPLEMENT_MODULE(FItemCoreModule, ItemCore)