Mesh Optimizer: sibling StaticMesh duplicate remover (UE 5.7)

Editor plugin that detects geometrically-identical sibling StaticMeshes across a
level, rebases each placement onto one canonical mesh with a corrected transform
(W' = D * W, verified by exact vertex matching), and can collapse groups into HISM.
Native Slate tool panel + BlueprintCallable UOptimizerSubsystem.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-07-01 18:26:45 +03:00
commit a95b299680
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# Unreal Engine build artifacts
Binaries/
Intermediate/
DerivedDataCache/
Saved/
# IDE / OS
.vs/
*.pdb
*.VC.db
.DS_Store