UniversalBars plugin: PEAK-style universal UMG bars

Procedural M_UI_UniversalBar material (SDF rounded-rect, fill/delayed/shield/
penalty-zones/stripes/segments/flash/pulse), 6 preset instances, animated
UUniversalBarWidget + UUniversalHUDWidget + global UUniversalBarsSubsystem API,
UUniversalBarsTheme DataAsset, and a ready WBP_HUD_InGame with zone-tracking
status chips. See README.md.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Bonchellon
2026-06-23 19:04:50 +03:00
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "Universal Bars",
"Description": "PEAK-style universal UMG bars (health / stamina / hunger / weight / shield / boss / durability) driven by one procedural material, with a global subsystem API and animated damage / heal / low-HP feedback.",
"Category": "UI",
"CreatedBy": "IHY",
"CanContainContent": true,
"IsBetaVersion": false,
"Installed": false,
"Modules": [
{
"Name": "UniversalBars",
"Type": "Runtime",
"LoadingPhase": "Default"
}
]
}