{ "FileVersion": 3, "Version": 1, "VersionName": "1.0", "FriendlyName": "Universal Bars", "Description": "PEAK-style universal UMG bars (health / stamina / hunger / weight / shield / boss / durability) driven by one procedural material, with a global subsystem API and animated damage / heal / low-HP feedback.", "Category": "UI", "CreatedBy": "IHY", "CanContainContent": true, "IsBetaVersion": false, "Installed": false, "Modules": [ { "Name": "UniversalBars", "Type": "Runtime", "LoadingPhase": "Default" } ] }