{ "FileVersion": 3, "Version": 1, "VersionName": "0.1.0", "FriendlyName": "Unreal Engine MCP System", "Description": "Editor-only C++/Python helpers that expose the UE editor (Blueprint graphs, UMG, materials, Niagara, PCG, assets, build, Insights, ...) as MCP tools. Project- and machine-agnostic: all paths are auto-detected.", "Category": "Editor", "CreatedBy": "ExbyteLabs", "CreatedByURL": "https://gitea.exbytestudios.com/ExbyteLabs/unreal-engine-mcp-system-plugin", "DocsURL": "https://gitea.exbytestudios.com/ExbyteLabs/unreal-engine-mcp-system-plugin", "MarketplaceURL": "", "SupportURL": "https://gitea.exbytestudios.com/ExbyteLabs/unreal-engine-mcp-system-plugin", "EnabledByDefault": true, "CanContainContent": false, "IsBetaVersion": true, "IsExperimentalVersion": false, "Installed": false, "Modules": [ { "Name": "UEBlueprintMCPEditor", "Type": "Editor", "LoadingPhase": "Default" } ], "Plugins": [ { "Name": "Voxel", "Enabled": true, "Optional": true }, { "Name": "Niagara", "Enabled": true } ] }