Initial plugin registry: unreal + hello-exbyte
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32
registry.json
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32
registry.json
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{
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"schema": "exbyte-depot-plugin-registry/1",
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"updated": "2026-07-09",
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"plugins": [
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{
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"id": "unreal",
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"name": "Unreal Engine Tools",
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"version": "1.0.0",
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"author": "Exbyte Studios",
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"description": "Build the game (.sln / UnrealBuildTool) and tail the Unreal editor log. For Unreal Engine projects.",
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"permissions": ["ue"],
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"minAppVersion": "0.3.6",
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"official": true,
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"autoInstall": true,
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"files": ["plugin.json", "index.js"],
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"baseUrl": "https://gitea.exbytestudios.com/ExbytePublicServices/exbyte-depot-plugins/raw/branch/main/plugins/unreal/"
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},
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{
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"id": "hello-exbyte",
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"name": "Hello Exbyte",
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"version": "1.0.0",
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"author": "Exbyte Studios",
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"description": "Example plugin — menu action, per-workspace notes, file context item, submit guard. A starting point for your own.",
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"permissions": ["p4:read", "notify"],
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"minAppVersion": "0.3.5",
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"official": true,
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"autoInstall": false,
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"files": ["plugin.json", "index.js"],
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"baseUrl": "https://gitea.exbytestudios.com/ExbytePublicServices/exbyte-depot-plugins/raw/branch/main/plugins/hello-exbyte/"
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}
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]
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}
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