0.3.7 — Unreal plugin renders native: right-click actions + dock tab, real icons
Plugin contributions gain named host icons, a working-folder context slot, and bottom-dock panels. The Unreal plugin (1.2.0) now puts Launch / Build Solution in the folder right-click menu with the UE + hammer icons and its log in a bottom-dock "Unreal" tab — where they lived before extraction — instead of emoji entries in Tools. Plugin is backward-compatible (falls back to menu/view on 0.3.6 hosts). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@ -1,12 +1,12 @@
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{
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"id": "unreal",
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"name": "Unreal Engine Tools",
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"version": "1.0.0",
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"version": "1.2.0",
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"author": "Exbyte Studios",
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"description": "Build the game (.sln / UnrealBuildTool) and tail the Unreal editor log. Enable this on Unreal Engine projects.",
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"description": "Build the game (.sln / UnrealBuildTool), launch the editor, and tail the Unreal log. Actions live in the working-folder right-click menu; the log is a bottom-dock tab. Enable on Unreal Engine projects.",
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"entry": "index.js",
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"minAppVersion": "0.3.6",
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"permissions": ["ue"],
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"defaultEnabled": true,
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"contributes": { "menu": true, "views": ["unreal-log"] }
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"contributes": { "folderContext": true, "dock": ["unreal"] }
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}
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