Fix dead Unreal plugin actions, sync toast flood, Team Relay theming
- ue bridge: Launch / Build now read live refs. They captured startBuild / launchUE from the render where plugins loaded — before the async .uproject and .sln detection had resolved — so both saw empty paths forever. hasProject used the live ref, so the menu items showed up and then did nothing. - Get Latest / Sync to revision: summarise `p4 sync` stdout (syncSummary) instead of dumping every depot path into the toast. flash() caps length and .toast caps height so no raw output can blow up the bubble again. - Team Relay: use the real theme tokens — --txt / --add / --del, not --text / --ok / --err, which don't exist and silently fell back to a near-white hardcode, invisible on the light theme. Bumped to 1.0.1. - Plugin dock panels get a status-bar button next to Terminal / Log; the tabs were otherwise only reachable from the Actions menu. - PLUGINS.md documents the theme token names. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@ -1,7 +1,7 @@
|
||||
{
|
||||
"id": "team-relay",
|
||||
"name": "Team Relay",
|
||||
"version": "1.0.0",
|
||||
"version": "1.0.1",
|
||||
"author": "Exbyte Studios",
|
||||
"description": "See who on the team is online and what they have open, over a lightweight relay on your VPN. Coordinators (admin/super) can force-shelve a teammate's open work to the server when they've stepped away — the teammate's client does the shelve; nothing is submitted. Configure the relay URL in the Team tab. Requires the Exbyte relay service.",
|
||||
"entry": "index.js",
|
||||
|
||||
Reference in New Issue
Block a user