Fix dead Unreal plugin actions, sync toast flood, Team Relay theming
- ue bridge: Launch / Build now read live refs. They captured startBuild / launchUE from the render where plugins loaded — before the async .uproject and .sln detection had resolved — so both saw empty paths forever. hasProject used the live ref, so the menu items showed up and then did nothing. - Get Latest / Sync to revision: summarise `p4 sync` stdout (syncSummary) instead of dumping every depot path into the toast. flash() caps length and .toast caps height so no raw output can blow up the bubble again. - Team Relay: use the real theme tokens — --txt / --add / --del, not --text / --ok / --err, which don't exist and silently fell back to a near-white hardcode, invisible on the light theme. Bumped to 1.0.1. - Plugin dock panels get a status-bar button next to Terminal / Log; the tabs were otherwise only reachable from the Actions menu. - PLUGINS.md documents the theme token names. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@ -951,7 +951,8 @@ body.resizing-v{cursor:row-resize!important;user-select:none}
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.toast{position:fixed;bottom:18px;left:50%;transform:translateX(-50%);z-index:200;max-width:72%;
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background:var(--elevated);border:1px solid var(--border);color:var(--txt);
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padding:11px 18px;border-radius:12px;font-size:12.5px;box-shadow:0 20px 50px -15px rgba(0,0,0,.6);
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animation:toastin .25s ease;white-space:pre-wrap;text-align:center}
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animation:toastin .25s ease;white-space:pre-wrap;text-align:center;
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max-height:30vh;overflow-y:auto;overflow-wrap:anywhere}
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.toast.err{border-color:rgba(242,99,126,.4);color:var(--del)}
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@keyframes toastin{from{opacity:0;transform:translate(-50%,10px)}to{opacity:1;transform:translate(-50%,0)}}
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