2 Commits

Author SHA1 Message Date
37f5c504f7 Fix dead Unreal plugin actions, sync toast flood, Team Relay theming
- ue bridge: Launch / Build now read live refs. They captured startBuild /
  launchUE from the render where plugins loaded — before the async .uproject
  and .sln detection had resolved — so both saw empty paths forever. hasProject
  used the live ref, so the menu items showed up and then did nothing.
- Get Latest / Sync to revision: summarise `p4 sync` stdout (syncSummary)
  instead of dumping every depot path into the toast. flash() caps length and
  .toast caps height so no raw output can blow up the bubble again.
- Team Relay: use the real theme tokens — --txt / --add / --del, not
  --text / --ok / --err, which don't exist and silently fell back to a
  near-white hardcode, invisible on the light theme. Bumped to 1.0.1.
- Plugin dock panels get a status-bar button next to Terminal / Log; the tabs
  were otherwise only reachable from the Actions menu.
- PLUGINS.md documents the theme token names.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 16:50:14 +03:00
20c94ef9f0 0.4.0 — Team Relay: presence + coordinator force-shelve over a generic relay
- host.team bridge + 'team' permission (SDK)
- backend: relay_http (generic HTTP pipe), p4_shelve_open, p4_protects_max
- new plugin team-relay (opt-in): Team dock, presence loop, force-shelve
- relay server (exbyte-relay/) — generic zero-dep message bus, no Perforce knowledge

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 01:23:27 +03:00