- Built-in code editor: edit working-copy source files in place (Edit → textarea
→ Save) before committing, no external IDE needed. Backend write_depot opens
the file for edit, clears read-only, writes UTF-8; confined to the client root.
- .uasset previews: pull the embedded Unreal thumbnail (PNG) server-side for both
working copy and history; on-demand real 3D via a headless Unreal FBX export
(commandlet mode, no editor window), temp file deleted right after — nothing
cached on disk. Plugin content paths mapped to their mount point.
- New app icon (brand mark on a theme tile) + theme-aware in-app logo.
- Connection pill / Settings show the actual connected server (P4PORT), not the
server's internal self-reported address.
- Fix: the "select all" checkbox no longer renders as a giant empty square when
not everything is selected (size pinned).
- IDE picker chooses which installed editor opens code; AI replies in UI language.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>