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mc_test/node_modules/electron-publish/out/progress.js
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162
mc_test/node_modules/electron-publish/out/progress.js
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"use strict";
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/*!
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* node-progress
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* Copyright(c) 2011 TJ Holowaychuk <tj@vision-media.ca>
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* MIT Licensed
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*/
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ProgressCallback = exports.ProgressBar = void 0;
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class ProgressBar {
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/**
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* Initialize a `ProgressBar` with the given `fmt` string and `options` or`total`.
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*
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* Options:
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* - `curr` current completed index
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* - `total` total number of ticks to complete
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* - `width` the displayed width of the progress bar defaulting to total
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* - `stream` the output stream defaulting to stderr
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* - `head` head character defaulting to complete character
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* - `complete` completion character defaulting to "="
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* - `incomplete` incomplete character defaulting to "-"
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* - `renderThrottle` minimum time between updates in milliseconds defaulting to 16
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* - `callback` optional function to call when the progress bar completes
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* - `clear` will clear the progress bar upon termination
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*
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* Tokens:
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* - `:bar` the progress bar itself
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* - `:current` current tick number
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* - `:total` total ticks
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* - `:elapsed` time elapsed in seconds
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* - `:percent` completion percentage
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* - `:eta` eta in seconds
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* - `:rate` rate of ticks per second
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*/
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constructor(format, options = {}) {
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this.format = format;
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this.current = 0;
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this.total = 0;
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this.tokens = null;
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this.lastDraw = "";
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this.start = 0;
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this.complete = false;
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this.stream = options.stream || process.stderr;
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this.total = options.total;
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this.width = options.width || this.total;
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this.chars = {
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complete: options.complete || "=",
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incomplete: options.incomplete || "-",
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head: options.head || options.complete || "=",
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};
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}
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/**
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* "tick" the progress bar with optional `len` and optional `tokens`.
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*/
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tick(delta) {
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this.currentAmount = this.current + delta;
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}
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set currentAmount(value) {
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this.current = value;
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if (this.complete) {
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return;
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}
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this.render();
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if (this.current >= this.total) {
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this.complete = true;
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this.terminate();
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}
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}
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render() {
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// start time for eta
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if (this.start === 0) {
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this.start = Date.now();
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}
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const ratio = Math.min(Math.max(this.current / this.total, 0), 1);
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const percent = ratio * 100;
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const elapsed = Date.now() - this.start;
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const eta = percent === 100 ? 0 : elapsed * (this.total / this.current - 1);
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const rate = this.current / (elapsed / 1000);
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/* populate the bar template with percentages and timestamps */
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let str = this.format
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.replace(":current", this.current.toString())
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.replace(":total", this.total.toString())
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.replace(":elapsed", isNaN(elapsed) ? "0.0" : (elapsed / 1000).toFixed(1))
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.replace(":eta", isNaN(eta) || !isFinite(eta) ? "0.0" : (eta / 1000).toFixed(1))
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.replace(":percent", percent.toFixed(0) + "%")
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.replace(":rate", Math.round(rate).toString());
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// compute the available space (non-zero) for the bar
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let availableSpace = Math.max(0, this.stream.columns - str.replace(":bar", "").length);
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if (availableSpace && process.platform === "win32") {
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availableSpace -= 1;
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}
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const width = Math.min(this.width, availableSpace);
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const completeLength = Math.round(width * ratio);
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let complete = Array(Math.max(0, completeLength + 1)).join(this.chars.complete);
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const incomplete = Array(Math.max(0, width - completeLength + 1)).join(this.chars.incomplete);
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/* add head to the complete string */
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if (completeLength > 0) {
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complete = `${complete.slice(0, -1)}${this.chars.head}`;
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}
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/* fill in the actual progress bar */
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str = str.replace(":bar", complete + incomplete);
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/* replace the extra tokens */
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if (this.tokens != null) {
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for (const key of Object.keys(this.tokens)) {
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str = str.replace(`:${key}`, this.tokens[key]);
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}
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}
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if (this.lastDraw !== str) {
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this.stream.cursorTo(0);
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this.stream.write(str);
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this.stream.clearLine(1);
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this.lastDraw = str;
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}
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}
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/**
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* "update" the progress bar to represent an exact percentage.
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* The ratio (between 0 and 1) specified will be multiplied by `total` and
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* floored, representing the closest available "tick." For example, if a
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* progress bar has a length of 3 and `update(0.5)` is called, the progress
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* will be set to 1.
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*
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* A ratio of 0.5 will attempt to set the progress to halfway.
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*/
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update(ratio) {
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const goal = Math.floor(ratio * this.total);
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const delta = goal - this.current;
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this.tick(delta);
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}
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/**
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* "interrupt" the progress bar and write a message above it.
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*/
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interrupt(message) {
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// clear the current line
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const stream = this.stream;
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stream.clearLine();
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// move the cursor to the start of the line
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stream.cursorTo(0);
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// write the message text
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stream.write(message);
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// terminate the line after writing the message
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stream.write("\n");
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// re-display the progress bar with its lastDraw
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stream.write(this.lastDraw);
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}
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}
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exports.ProgressBar = ProgressBar;
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class ProgressCallback {
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constructor(progressBar) {
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this.progressBar = progressBar;
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this.start = Date.now();
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this.nextUpdate = this.start + 1000;
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}
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update(transferred, total) {
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const now = Date.now();
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if (now >= this.nextUpdate || transferred >= total) {
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this.nextUpdate = now + 1000;
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this.progressBar.total = total;
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this.progressBar.currentAmount = transferred;
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}
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}
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}
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exports.ProgressCallback = ProgressCallback;
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//# sourceMappingURL=progress.js.map
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