New update
This commit is contained in:
@ -325,10 +325,10 @@
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stealCardsMode.targetDeck = [];
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stealCardsMode.selectedIndices = [];
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// Получаем колоду противника из gameState
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// Получаем доску противника из gameState
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const targetPlayer = gameState.players[data.targetPlayerIndex];
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if (targetPlayer && targetPlayer.deck) {
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stealCardsMode.targetDeck = [...targetPlayer.deck];
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if (targetPlayer && targetPlayer.board) {
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stealCardsMode.targetDeck = targetPlayer.board.map(m => m.cardId);
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}
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showStealCardsModal(gameState, data);
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@ -1571,22 +1571,22 @@
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// Специальная обработка для Грабежа - открываем модальное окно
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const spellCard = cardDb[spellMode.cardId];
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if (spellCard && spellCard.spellEffect === 'steal_cards' && spellCard.spellTarget === 'enemy_player') {
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if (spellCard && spellCard.spellEffect === 'steal_cards' && (spellCard.spellTarget === 'enemy_player' || spellCard.spellTarget === 'enemy_board')) {
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// Выбираем противника (tp должен быть индексом противника, tb игнорируем для enemy_player)
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if (tp !== state.yourIndex && tp >= 0) {
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const targetPlayer = state.players[tp];
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if (targetPlayer && targetPlayer.deck && targetPlayer.deck.length > 0) {
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if (targetPlayer && targetPlayer.board && targetPlayer.board.length > 0) {
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stealCardsMode.active = true;
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stealCardsMode.handIndex = spellMode.handIndex;
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stealCardsMode.targetPlayerIndex = tp;
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// Получаем актуальную колоду из gameState
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stealCardsMode.targetDeck = targetPlayer.deck ? [...targetPlayer.deck] : [];
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// Получаем актуальную доску из gameState
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stealCardsMode.targetDeck = targetPlayer.board ? targetPlayer.board.map(m => m.cardId) : [];
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stealCardsMode.selectedIndices = [];
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showStealCardsModal(state, {
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targetPlayerIndex: tp,
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targetPlayerName: targetPlayer.name || `Игрок ${tp + 1}`,
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targetDeckSize: targetPlayer.deck.length,
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maxCards: Math.min(2, targetPlayer.deck.length)
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targetBoardSize: targetPlayer.board.length,
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maxCards: Math.min(2, targetPlayer.board.length)
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});
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spellMode = { active: false, handIndex: -1, cardId: '', spellTarget: '' };
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$('spell-mode')?.classList.add('hidden');
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@ -1614,21 +1614,21 @@
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// Специальная обработка для Грабежа
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const spellCard = cardDb[spellMode.cardId];
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if (spellCard && spellCard.spellEffect === 'steal_cards' && spellCard.spellTarget === 'enemy_player') {
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if (spellCard && spellCard.spellEffect === 'steal_cards' && (spellCard.spellTarget === 'enemy_player' || spellCard.spellTarget === 'enemy_board')) {
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if (tp !== state.yourIndex && tp >= 0) {
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const targetPlayer = state.players[tp];
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if (targetPlayer && targetPlayer.deck && targetPlayer.deck.length > 0) {
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if (targetPlayer && targetPlayer.board && targetPlayer.board.length > 0) {
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stealCardsMode.active = true;
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stealCardsMode.handIndex = spellMode.handIndex;
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stealCardsMode.targetPlayerIndex = tp;
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// Получаем актуальную колоду из gameState
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stealCardsMode.targetDeck = targetPlayer.deck ? [...targetPlayer.deck] : [];
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// Получаем актуальную доску из gameState
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stealCardsMode.targetDeck = targetPlayer.board ? targetPlayer.board.map(m => m.cardId) : [];
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stealCardsMode.selectedIndices = [];
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showStealCardsModal(state, {
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targetPlayerIndex: tp,
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targetPlayerName: targetPlayer.name || `Игрок ${tp + 1}`,
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targetDeckSize: targetPlayer.deck.length,
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maxCards: Math.min(2, targetPlayer.deck.length)
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targetBoardSize: targetPlayer.board.length,
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maxCards: Math.min(2, targetPlayer.board.length)
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});
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spellMode = { active: false, handIndex: -1, cardId: '', spellTarget: '' };
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$('spell-mode')?.classList.add('hidden');
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@ -1682,23 +1682,23 @@
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el.onclick = function (e) {
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if (!spellMode.active) return;
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const spellCard = cardDb[spellMode.cardId];
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if (!spellCard || spellCard.spellEffect !== 'steal_cards' || spellCard.spellTarget !== 'enemy_player') return;
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if (!spellCard || spellCard.spellEffect !== 'steal_cards' || (spellCard.spellTarget !== 'enemy_player' && spellCard.spellTarget !== 'enemy_board')) return;
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e.stopPropagation();
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var tp = parseInt(el.dataset.playerIndex ?? el.dataset.opponentIndex, 10);
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if (tp === state.yourIndex || tp < 0) return;
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const targetPlayer = state.players[tp];
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if (targetPlayer && targetPlayer.deck && targetPlayer.deck.length > 0) {
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if (targetPlayer && targetPlayer.board && targetPlayer.board.length > 0) {
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stealCardsMode.active = true;
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stealCardsMode.handIndex = spellMode.handIndex;
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stealCardsMode.targetPlayerIndex = tp;
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// Получаем актуальную колоду из gameState
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stealCardsMode.targetDeck = targetPlayer.deck ? [...targetPlayer.deck] : [];
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// Получаем актуальную доску из gameState
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stealCardsMode.targetDeck = targetPlayer.board ? targetPlayer.board.map(m => m.cardId) : [];
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stealCardsMode.selectedIndices = [];
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showStealCardsModal(state, {
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targetPlayerIndex: tp,
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targetPlayerName: targetPlayer.name || `Игрок ${tp + 1}`,
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targetDeckSize: targetPlayer.deck.length,
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maxCards: Math.min(2, targetPlayer.deck.length)
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targetBoardSize: targetPlayer.board.length,
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maxCards: Math.min(2, targetPlayer.board.length)
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});
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spellMode = { active: false, handIndex: -1, cardId: '', spellTarget: '' };
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$('spell-mode')?.classList.add('hidden');
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@ -1710,24 +1710,24 @@
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el.ontouchstart = function (e) {
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if (!spellMode.active) return;
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const spellCard = cardDb[spellMode.cardId];
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if (!spellCard || spellCard.spellEffect !== 'steal_cards' || spellCard.spellTarget !== 'enemy_player') return;
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if (!spellCard || spellCard.spellEffect !== 'steal_cards' || (spellCard.spellTarget !== 'enemy_player' && spellCard.spellTarget !== 'enemy_board')) return;
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e.preventDefault();
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e.stopPropagation();
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var tp = parseInt(el.dataset.playerIndex ?? el.dataset.opponentIndex, 10);
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if (tp === state.yourIndex || tp < 0) return;
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const targetPlayer = state.players[tp];
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if (targetPlayer && targetPlayer.deck && targetPlayer.deck.length > 0) {
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if (targetPlayer && targetPlayer.board && targetPlayer.board.length > 0) {
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stealCardsMode.active = true;
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stealCardsMode.handIndex = spellMode.handIndex;
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stealCardsMode.targetPlayerIndex = tp;
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// Получаем актуальную колоду из gameState
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stealCardsMode.targetDeck = targetPlayer.deck ? [...targetPlayer.deck] : [];
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// Получаем актуальную доску из gameState
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stealCardsMode.targetDeck = targetPlayer.board ? targetPlayer.board.map(m => m.cardId) : [];
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stealCardsMode.selectedIndices = [];
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showStealCardsModal(state, {
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targetPlayerIndex: tp,
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targetPlayerName: targetPlayer.name || `Игрок ${tp + 1}`,
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targetDeckSize: targetPlayer.deck.length,
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maxCards: Math.min(2, targetPlayer.deck.length)
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targetBoardSize: targetPlayer.board.length,
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maxCards: Math.min(2, targetPlayer.board.length)
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});
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spellMode = { active: false, handIndex: -1, cardId: '', spellTarget: '' };
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$('spell-mode')?.classList.add('hidden');
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@ -2410,18 +2410,18 @@
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return;
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}
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// Если противник уже выбран, показываем его колоду
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// Если противник уже выбран, показываем его доску (карты на столе)
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if (stealCardsMode.targetPlayerIndex !== null) {
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// Обновляем колоду из актуального gameState
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// Обновляем доску из актуального gameState
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const targetPlayer = currentState.players[stealCardsMode.targetPlayerIndex];
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if (targetPlayer && targetPlayer.deck) {
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stealCardsMode.targetDeck = [...targetPlayer.deck];
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if (targetPlayer && targetPlayer.board) {
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stealCardsMode.targetDeck = targetPlayer.board.map(m => m.cardId);
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} else {
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console.warn('Target player not found or deck is empty:', stealCardsMode.targetPlayerIndex);
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console.warn('Target player not found or board is empty:', stealCardsMode.targetPlayerIndex);
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}
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if (stealCardsMode.targetDeck.length === 0) {
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// Колода пуста, закрываем модальное окно
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// Доска пуста, закрываем модальное окно
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$('steal-cards-overlay')?.classList.add('hidden');
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stealCardsMode.active = false;
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return;
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@ -2431,10 +2431,11 @@
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deckList.classList.remove('hidden');
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if (hintEl) {
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hintEl.textContent = `Выберите до 2 карт из колоды ${targetPlayer?.name || `Игрока ${stealCardsMode.targetPlayerIndex + 1}`} (${stealCardsMode.targetDeck.length} карт)`;
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hintEl.textContent = `Выберите до 2 карт с доски ${targetPlayer?.name || `Игрока ${stealCardsMode.targetPlayerIndex + 1}`} (${stealCardsMode.targetDeck.length} карт на столе)`;
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}
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deckList.innerHTML = stealCardsMode.targetDeck.map((cardId, idx) => {
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deckList.innerHTML = targetPlayer.board.map((minion, idx) => {
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const cardId = minion.cardId;
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const cardDbToUse = currentState?.cardDb || cardDb;
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const meta = cardDbToUse[cardId];
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if (!meta) {
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@ -2451,7 +2452,7 @@
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const costDisplay = `<div class="card-cost-wrap"><span class="card-cost">${cost}</span></div>`;
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const art = typeof getCardArt === 'function' ? getCardArt(meta) : '✦';
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return `<div class="card-wrap steal-deck-card ${isSelected ? 'selected' : ''}" data-card-id="${cardId}" data-deck-index="${idx}" style="width: 100px; height: 140px; cursor: pointer; position: relative; z-index: 10;">
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return `<div class="card-wrap steal-deck-card ${isSelected ? 'selected' : ''}" data-card-id="${cardId}" data-board-index="${idx}" style="width: 100px; height: 140px; cursor: pointer; position: relative; z-index: 10;">
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<div class="card faction-${meta.faction || 'neutral'}">
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<div class="card-art">${art}</div>
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<div class="card-info">
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@ -2467,9 +2468,9 @@
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const handleCardClick = function(e) {
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e.preventDefault();
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e.stopPropagation();
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const idx = parseInt(card.dataset.deckIndex, 10);
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const idx = parseInt(card.dataset.boardIndex, 10);
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if (isNaN(idx)) {
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console.warn('Invalid deck index:', card.dataset.deckIndex);
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console.warn('Invalid board index:', card.dataset.boardIndex);
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return;
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}
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const selectedIdx = stealCardsMode.selectedIndices.indexOf(idx);
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@ -2482,8 +2483,8 @@
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showStealCardsModal(currentState, data || {
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targetPlayerIndex: stealCardsMode.targetPlayerIndex,
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targetPlayerName: currentState?.players?.[stealCardsMode.targetPlayerIndex]?.name || `Игрок ${stealCardsMode.targetPlayerIndex + 1}`,
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targetDeckSize: stealCardsMode.targetDeck.length,
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maxCards: Math.min(2, stealCardsMode.targetDeck.length)
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targetBoardSize: currentState?.players?.[stealCardsMode.targetPlayerIndex]?.board?.length || 0,
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maxCards: Math.min(2, currentState?.players?.[stealCardsMode.targetPlayerIndex]?.board?.length || 0)
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});
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};
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card.onclick = handleCardClick;
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@ -2554,18 +2555,18 @@
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return;
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}
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const targetPlayer = currentState.players[playerIdx];
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if (targetPlayer && targetPlayer.deck && targetPlayer.deck.length > 0) {
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if (targetPlayer && targetPlayer.board && targetPlayer.board.length > 0) {
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stealCardsMode.targetPlayerIndex = playerIdx;
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stealCardsMode.targetDeck = targetPlayer.deck ? [...targetPlayer.deck] : [];
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console.log('Selected target player:', playerIdx, 'Deck size:', stealCardsMode.targetDeck.length);
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stealCardsMode.targetDeck = targetPlayer.board ? targetPlayer.board.map(m => m.cardId) : [];
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console.log('Selected target player:', playerIdx, 'Board size:', stealCardsMode.targetDeck.length);
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showStealCardsModal(currentState, {
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targetPlayerIndex: playerIdx,
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targetPlayerName: targetPlayer.name || `Игрок ${playerIdx + 1}`,
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targetDeckSize: targetPlayer.deck.length,
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maxCards: Math.min(2, targetPlayer.deck.length)
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targetBoardSize: targetPlayer.board.length,
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maxCards: Math.min(2, targetPlayer.board.length)
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});
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} else {
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console.warn('Target player has no deck or is invalid:', playerIdx, targetPlayer);
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console.warn('Target player has no board or is invalid:', playerIdx, targetPlayer);
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}
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};
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option.onclick = handleOptionClick;
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