197 lines
6.2 KiB
INI
197 lines
6.2 KiB
INI
# Configuration file
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biome {
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B:biome_meneglin=true
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# The weight of spawning.
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I:biome_meneglin.spawnWeight=5
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}
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block {
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B:coal_generator=true
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B:creative_energy_battery=true
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B:crystalized_chorus_block=true
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B:crystalized_chorus_block_stairs=true
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B:crystalized_chorus_brick=true
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B:crystalized_chorus_brick_stairs=true
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B:crystalized_menril_block=true
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B:crystalized_menril_block_stairs=true
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B:crystalized_menril_brick=true
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B:crystalized_menril_brick_stairs=true
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B:delay=true
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B:drying_basin=true
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B:energy_battery=true
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B:invisible_light=true
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B:logic_programmer=true
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B:materializer=true
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B:mechanical_drying_basin=true
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B:mechanical_squeezer=true
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B:menril_door=true
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B:menril_leaves=true
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# A 1/x chance menril berries will be dropped when breaking a leaves block.
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I:menril_leaves.berriesDropChance=4
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B:menril_log=true
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B:menril_log_filled=true
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B:menril_planks=true
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B:menril_planks_stairs=true
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B:menril_sapling=true
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B:menril_torch=true
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B:menril_torch_stone=true
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B:proxy=true
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B:squeezer=true
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B:variablestore=true
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}
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core {
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# If an anonymous mod startup analytics request may be sent to our analytics service.
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B:general.analytics=true
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# If cable models should be cached for rendering optimization.
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B:general.cacheCableModels=true
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# The maximum network energy transfer rate.
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I:general.energyRateLimit=2147483647
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# If the ingredient network observer can work on separate thread.
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B:general.ingredientNetworkObserverEnableMultithreading=true
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# The ingredient network observation frequency slowdown rate in ticks.
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I:general.ingredientNetworkObserverFrequencyDecreaseFactor=5
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# The frequency in ticks at which ingredient network should be observed after a position's contents are changed.
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I:general.ingredientNetworkObserverFrequencyForced=1
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# The ingredient network observation frequency slowdown rate in ticks.
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I:general.ingredientNetworkObserverFrequencyIncreaseFactor=1
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# The slowest possible frequency in ticks at which ingredient network should be observed.
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I:general.ingredientNetworkObserverFrequencyMax=40
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# The fastest possible frequency in ticks at which ingredient network should be observed.
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I:general.ingredientNetworkObserverFrequencyMin=5
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# The number of threads that the ingredient network observer can use.
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I:general.ingredientNetworkObserverThreads=4
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# If network change events should be logged. Only enable this when debugging.
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B:general.logChangeEvents=false
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# The maximum allowed size of values in bytes to avoid network packet issues.
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I:general.maxValueByteSize=20000
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# When enabled, networks will stop ticking and values will not be shown and evaluated again. This can be used to fix crashing networks by temporarily enabling this option.
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B:general.safeMode=false
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# Config version for Integrated Dynamics.
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# DO NOT EDIT MANUALLY!
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S:general.version=0.9.8
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# If the version checker should be enabled.
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B:general.versionChecker=true
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}
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general {
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# The energy usage multiplier for networks.
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I:general.energyConsumptionMultiplier=0
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# The maximum render distance for part overlays to render. The higher, the more resource intensive.
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I:general.partOverlayRenderdistance=15
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}
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item {
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B:crystalized_chorus_chunk=true
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B:crystalized_menril_chunk=true
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B:facade=true
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B:labeller=true
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B:logic_director=true
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B:menril_berries=true
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# If the berries should give the night vision effect when eaten.
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B:menril_berries.nightVision=true
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B:on_the_dynamics_of_integration=true
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# If the info book can give item rewards for tutorial completion.
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B:on_the_dynamics_of_integration.bookRewards=true
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# If the info book should automatically obtained when the player first spawns.
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B:on_the_dynamics_of_integration.obtainOnSpawn=false
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B:portable_logic_programmer=true
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B:variable_transformer=true
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B:wrench=true
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}
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machine {
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# The maximum value history length that can be maintained..
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I:delay.maxHistoryCapacity=1024
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# The default capacity of an energy battery.
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I:energy_battery.capacity=100000
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I:energy_battery.energyPerTick=2000
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# The 1/X fraction of the battery capacity that is allowed to be transfered per tick.
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I:energy_battery.energyRateCapacityFraction=2000
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# The maximum capacity possible by combining batteries. (Make sure that you do not cross the max int size.)
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I:energy_battery.maxCapacity=65536000
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# The maximum capacity visible in the creative tabs. (Make sure that you do not cross the max int size.)
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I:energy_battery.maxCreativeCapacity=4096000
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# The minimum energy transfer rate per tick.
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I:energy_battery.minEnergyRate=2000
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# The default update frequency in ticks to use for new parts.
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I:general.defaultPartUpdateFreq=1
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# The maximum offset in blocks a directional connector can look for its target.
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I:general.maxDirectionalConnectorOffset=512
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# The NBT tags that are not allowed to be read by displaying NBT tags or performing operations on them.
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S:general.nbtTagBlacklist <
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>
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# The energy capacity of a mechanical drying basin.
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I:mechanical_drying_basin.capacity=100000
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# The energy consumption rate.
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I:mechanical_drying_basin.consumptionRate=80
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# How many mB per tick can be auto-ejected.
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I:mechanical_squeezer.autoEjectFluidRate=500
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# The energy capacity of a mechanical squeezer.
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I:mechanical_squeezer.capacity=100000
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# The energy consumption rate.
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I:mechanical_squeezer.consumptionRate=80
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}
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worldgeneration {
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# List of dimension IDs in which the meneglin biome should not generate.
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I:biome_meneglin.meneglinBiomeDimensionBlacklist <
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-1
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1
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>
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# The chance at which a Menril Tree will spawn in the wild, the higher this value, the lower the chance.
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I:general.wildMenrilTreeChance=350
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# List of dimension IDs in which wild menril trees should not generate.
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I:general.wildMenrilTreeDimensionBlacklist <
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-1
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1
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# The 1/x chance at which Menril Wood will be filled with Menril Resin when generated, the higher this value, the lower the chance.
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I:menril_log_filled.filledMenrilLogChance=10
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}
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