Files
sevtech-ages-1.12.2/config/noworldgen5you.cfg
2025-07-23 08:37:00 +03:00

105 lines
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# Configuration file
##########################################################################################################
# map_populates
#--------------------------------------------------------------------------------------------------------#
# Allows for various types of chunk populators to be disabled.
##########################################################################################################
map_populates {
# Should animals generation be disabled? [default: false]
B:disable_animals=false
# Should dungeon generation be disabled? [default: false]
B:disable_dungeon=false
# Should fire generation be disabled? [default: false]
B:disable_fire=false
# Should glowstone generation be disabled? [default: false]
B:disable_glowstone=false
# Should ice generation be disabled? [default: false]
B:disable_ice=false
# Should lake generation be disabled? [default: false]
B:disable_lake=false
# Should lava generation be disabled? [default: false]
B:disable_lava=false
# Should nether_lava generation be disabled? [default: false]
B:disable_nether_lava=false
# Should nether_lava2 generation be disabled? [default: false]
B:disable_nether_lava2=false
# Should nether_magma generation be disabled? [default: false]
B:disable_nether_magma=false
}
##########################################################################################################
# map_structures
#--------------------------------------------------------------------------------------------------------#
# Allows for various types of map generators to be disabled.
##########################################################################################################
map_structures {
# Should cave generation be disabled? [default: false]
B:disable_cave=false
# Should end_city generation be disabled? [default: false]
B:disable_end_city=false
# Should mineshaft generation be disabled? [default: false]
B:disable_mineshaft=true
# Should nether_bridge generation be disabled? [default: false]
B:disable_nether_bridge=false
# Should nether_cave generation be disabled? [default: false]
B:disable_nether_cave=false
# Should ocean_monument generation be disabled? [default: false]
B:disable_ocean_monument=false
# Should ravine generation be disabled? [default: false]
B:disable_ravine=false
# Should scattered_feature generation be disabled? [default: false]
B:disable_scattered_feature=true
# Should stronghold generation be disabled? [default: false]
B:disable_stronghold=false
# Should village generation be disabled? [default: false]
B:disable_village=false
# Should woodland_mansion generation be disabled? [default: false]
B:disable_woodland_mansion=true
}
##########################################################################################################
# scattered_structures
#--------------------------------------------------------------------------------------------------------#
# This category requires the scattered map generator from the map_structures category to be disabled.
##########################################################################################################
scattered_structures {
# Should dessert_pyramid generation be disabled? [default: false]
B:disable_dessert_pyramid=true
# Should igloo generation be disabled? [default: false]
B:disable_igloo=true
# Should jungle_temple generation be disabled? [default: false]
B:disable_jungle_temple=true
# Should witch_hut generation be disabled? [default: false]
B:disable_witch_hut=true
}