105 lines
3.6 KiB
INI
105 lines
3.6 KiB
INI
# Configuration file
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##########################################################################################################
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# map_populates
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#--------------------------------------------------------------------------------------------------------#
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# Allows for various types of chunk populators to be disabled.
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##########################################################################################################
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map_populates {
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# Should animals generation be disabled? [default: false]
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B:disable_animals=false
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# Should dungeon generation be disabled? [default: false]
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B:disable_dungeon=false
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# Should fire generation be disabled? [default: false]
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B:disable_fire=false
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# Should glowstone generation be disabled? [default: false]
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B:disable_glowstone=false
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# Should ice generation be disabled? [default: false]
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B:disable_ice=false
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# Should lake generation be disabled? [default: false]
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B:disable_lake=false
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# Should lava generation be disabled? [default: false]
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B:disable_lava=false
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# Should nether_lava generation be disabled? [default: false]
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B:disable_nether_lava=false
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# Should nether_lava2 generation be disabled? [default: false]
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B:disable_nether_lava2=false
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# Should nether_magma generation be disabled? [default: false]
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B:disable_nether_magma=false
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}
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##########################################################################################################
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# map_structures
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#--------------------------------------------------------------------------------------------------------#
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# Allows for various types of map generators to be disabled.
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##########################################################################################################
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map_structures {
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# Should cave generation be disabled? [default: false]
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B:disable_cave=false
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# Should end_city generation be disabled? [default: false]
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B:disable_end_city=false
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# Should mineshaft generation be disabled? [default: false]
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B:disable_mineshaft=true
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# Should nether_bridge generation be disabled? [default: false]
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B:disable_nether_bridge=false
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# Should nether_cave generation be disabled? [default: false]
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B:disable_nether_cave=false
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# Should ocean_monument generation be disabled? [default: false]
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B:disable_ocean_monument=false
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# Should ravine generation be disabled? [default: false]
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B:disable_ravine=false
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# Should scattered_feature generation be disabled? [default: false]
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B:disable_scattered_feature=true
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# Should stronghold generation be disabled? [default: false]
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B:disable_stronghold=false
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# Should village generation be disabled? [default: false]
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B:disable_village=false
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# Should woodland_mansion generation be disabled? [default: false]
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B:disable_woodland_mansion=true
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}
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##########################################################################################################
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# scattered_structures
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#--------------------------------------------------------------------------------------------------------#
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# This category requires the scattered map generator from the map_structures category to be disabled.
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##########################################################################################################
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scattered_structures {
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# Should dessert_pyramid generation be disabled? [default: false]
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B:disable_dessert_pyramid=true
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# Should igloo generation be disabled? [default: false]
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B:disable_igloo=true
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# Should jungle_temple generation be disabled? [default: false]
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B:disable_jungle_temple=true
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# Should witch_hut generation be disabled? [default: false]
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B:disable_witch_hut=true
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}
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