ue5.7: add architecture diagrams to README, set EngineVersion 5.7.0

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Bonchellon
2026-06-22 21:30:44 +03:00
parent 7f7e043a88
commit 5d3b833635
5 changed files with 19 additions and 1 deletions

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"FileVersion": 3,
"Version": 1,
"VersionName": "0.1.0",
"EngineVersion": "5.7.0",
"FriendlyName": "Item Interaction Ecosystem",
"Description": "Universal, server-authoritative, data-driven item / inventory / interaction / placement ecosystem framework for UE5.",
"Category": "Gameplay",

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Universal, server-authoritative, data-driven framework for items, inventory,
interaction, carrying, equipment, world-slot installation, placement and item
features. Built for co-op horror / survival / extraction / puzzle projects.
Tested compiling against **Unreal Engine 5.7**.
Tested compiling against **Unreal Engine 5.7** (`ue5.7` branch) and **5.8** (`ue5.8` branch).
## Architecture at a glance
![Item Interaction Ecosystem — system architecture](Docs/images/all-systems.png)
<details>
<summary>More diagrams (interaction flow, inventory system)</summary>
**Interaction flow — client → server → replication**
![Interaction flow](Docs/images/interaction-flow.png)
**Inventory system — containers, slots, operations, replication**
![Inventory system](Docs/images/3.png)
</details>
> Status: all C++ runtime + editor modules implemented and compiling (spec stages
> 111). Binary content (UMG widgets, the test map, and the DataTable *assets*