Files
inventory-system-plugin/Source/ItemCore/Public/ItemCoreModule.h
Bonchellon 7f7e043a88 Initial commit: Item Interaction Ecosystem plugin (UE5.7)
Server-authoritative, data-driven item/inventory/interaction/carry/equipment/
world-slot/placement/crafting framework. 8 modules, compiles against UE 5.7.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 20:49:56 +03:00

20 lines
524 B
C++

// Copyright ExByte Studios. Item Interaction Ecosystem.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
/**
* ItemCore module.
* Foundation of the Item Interaction Ecosystem: base item structs, ids,
* runtime properties, location/state enums and shared log categories.
* Contains zero gameplay logic - only data types every other module shares.
*/
class FItemCoreModule : public IModuleInterface
{
public:
virtual void StartupModule() override;
virtual void ShutdownModule() override;
};