Files
inventory-system-plugin/Source/ItemDatabase/ItemDatabase.Build.cs
Bonchellon 7f7e043a88 Initial commit: Item Interaction Ecosystem plugin (UE5.7)
Server-authoritative, data-driven item/inventory/interaction/carry/equipment/
world-slot/placement/crafting framework. 8 modules, compiles against UE 5.7.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 20:49:56 +03:00

27 lines
506 B
C#

// Copyright ExByte Studios. Item Interaction Ecosystem.
using UnrealBuildTool;
public class ItemDatabase : ModuleRules
{
public ItemDatabase(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
IWYUSupport = IWYUSupport.Full;
PublicDependencyModuleNames.AddRange(new string[]
{
"Core",
"CoreUObject",
"Engine",
"GameplayTags",
"ItemCore"
});
PrivateDependencyModuleNames.AddRange(new string[]
{
"DeveloperSettings"
});
}
}